A proposal to help the Victory Class SD

By Englishpete, in Star Wars: Armada

The Victory class SD needs a little help, I think that is a pretty widely accepted thought.

I have been giving this thought again lately and with the introduction of a fleet wide title system like Seventh Fleet etc why not a title that can only be used on Victory class SD's?

Imperial Refit . This ship has retrofitted engines. Increase maximum speed to 3 with a single yaw at speed 3.

2 points

This is in keeping with the new trend in titles, it doesn't overpower the ship and it forces you to give up the somewhat useful Victory class titles already in the game.

It is also somewhat canon as many Victory class ships were given retrofitted engines.

Thoughts?

Edited by Englishpete

Op af, gtfo of here.

I kid. Looks fine though that ship desperately needs another tick at 2 let alone 3

I think keeping it to

I

- I

- I I

would be just fine

Actually, what if we made the title more interesting. Make it at the beginning of activation speed 1 move that had no tics? 5 points? Eng token to activate so no repair use out of it

14 minutes ago, Englishpete said:

The Victory class SD needs a little help, I think that is a pretty widely accepted thought.

I have been giving this thought again lately and with the introduction of a fleet wide title system like Seventh Fleet etc why not a title that can only be used on Victory class SD's?

Imperial Refit . This ship has retrofitted engines. Increase maximum speed to 3 with a single yaw at speed 3.

2 points

This is in keeping with the new trend in titles, it doesn't overpower the ship and it forces you to give up the somewhat useful Victory class titles already in the game.

It is also somewhat canon as many Victory class ships were given retrofitted engines.

Thoughts?

What role would a speed 3 VSD serve that a Gladiator or ISD doesn't?

And I'd argue with DCaps that it WOULD overpower the ship, personally.

I think it would fit nicely into that medium ship role the Empire needs. Pretty much no one uses the Vic, this would make it viable and still different enough from the other ships.

If the Dcaps issue is really a thing, then perhaps the upgrade should be an offensive retrofit rather than a title, but limit it to Vic's only?

8 minutes ago, geek19 said:

What role would a speed 3 VSD serve that a Gladiator or ISD doesn't?

And I'd argue with DCaps that it WOULD overpower the ship, personally.

Title: Disposable Engine Techs!

(Navigate): After you execute a maneuver, you may discard this card to execute a speed-1 maneuver.

I'm pretty cool with that.

19 minutes ago, Englishpete said:

I think it would fit nicely into that medium ship role the Empire needs. Pretty much no one uses the Vic, this would make it viable and still different enough from the other ships.

If the Dcaps issue is really a thing, then perhaps the upgrade should be an offensive retrofit rather than a title, but limit it to Vic's only?

The VSD actually does so a fair bit of use. With the tools out for it now, it can be a very effective long range gunship. It's not meant to be an ISD equivalent at a cheaper price.

1 hour ago, Englishpete said:

I think it would fit nicely into that medium ship role the Empire needs. Pretty much no one uses the Vic, this would make it viable and still different enough from the other ships.

If the Dcaps issue is really a thing, then perhaps the upgrade should be an offensive retrofit rather than a title, but limit it to Vic's only?

I came as fast as I could to slap you. Pfff. Adding speed 3 will only maybe help the Vic1. The overall problem I have had with the Victory is yaw values. Bear in mind I played many games with Konstantine for torturing my soul.

Victory II-Class Star Destroyer (85 points)
- Gunnery Team ( 7 points)
- Disposable Capacitors ( 3 points)
- Quad Battery Turrets ( 5 points)
- Leading Shots ( 4 points)
= 104 total ship cost

THIS is the standard Victory Star Destroyer I ran. Due to lack of maneuverability you want to run them in pairs or with an ISD. Gunnery Team for maximizing your large front arc along with Quad Battery Turrets + Leading shots for re-rolling your dice at long range if needed. You're a Victory, you are a semi-mobile defense platform and that is why I run them in pairs to cover each other's flank. QBT provides you a nice 3 dice barrage out the side if fast avoids you while an engineering token here or there to shift shields.

Your best option with the Victory is to delay combat til round 3-4 so you maximize your large health pool and shields unless you get focused. I guess if I were to change something about the VSD, I would add an extra AS die to the Vic2. Other than that, I think they are the gunships that the empire needs.

Edited by TallGiraffe
2 hours ago, Englishpete said:

The Victory class SD needs a little help, I think that is a pretty widely accepted thought.

No it isnt

7 minutes ago, Ginkapo said:

No it isnt

+1

I think in wave 7 all medium ships are just going to be fat targets. Easy to farm points off. Interdictor may be the exception.

That title would be more like "Exhaust another copy of this card in distance 1-3 then yet another vsd in distance 3-5 can make a 1 speed manoeuvre" titles are evolving

I never thougt I would say this, but all the VSD needs is the player to git gud.

Seriously, it's an old, underpowered and overgunned ship, and its current stste represents it quite well. It can't be the main tool in your fleet but if xou know how to use them, you can find them valuable.

All they would really need is another AS die. One is really underwhelming.

3 hours ago, Englishpete said:

it forces you to give up the somewhat useful Victory class titles already in the game.

Which titles are you referring to? I haven't seen a VSD title on the table since like Wave 2.

You could've just said "I think the VSD should be faster."

Some new titles for the VSD (and some other ships I guess) would not be unwelcome. The current titles are too expensive or just plain outdated now.

As much as I love the victory it’s supposed to have poor manoeuvrability (game wise not fluff) no? It would make for a dull game if no ship had any particular vulnerabilities.

6 hours ago, Norell said:

I never thougt I would say this, but all the VSD needs is the player to git gud.

vader.png
I can't pass up an opportunity to use this silliness!

Victory 2 it’s fine, vic 1 I agree it need a little help

I think the Vic. 1 is the Bagrin Bin Battle Carrier. Want a Quasar that doesn't suck at fighting... Vic. 1. Not a world beater, but Ord. Pods make it a better low cost Carrier/Flak platform than it was.

9 minutes ago, Sharego said:

Victory 2 it’s fine, vic 1 I agree it need a little help

Disposable Boosters (Offensive Retrofit + Ordnance?)(3 points,0 if takes ordnance too): When you activate, you may discard this card. If you do, the black dice in your battery armament can be used while attacking ships at close-medium range until the end of the round.

Getting a theme here?

I'm gonna burn my lips 'cause pre-wave 6 i was on the "boost the VSD" side, but with upgrades like D-caps and QBTs, honestly, the VSD is in a really great place right now.

I ran a twin VSDlist for 50% of wave 6 that my local meta couldn't beat. Even won a few tournaments with it.

The VSD is fine.

I'm not sold on the Vic needing more help. There are a number of ships that are struggling to get to the top tables, and the vic is one of them. But Liberties, Peltas, Raiders, Arquitens and Vics are all roughly comparable in performance in hitting top tables about 5-10% of the time. Vics do have the distinction of being the most taken of the struggling ships.

12 minutes ago, AdmiralYor said:

Disposable Boosters (Offensive Retrofit + Ordnance?)(3 points,0 if takes ordnance too): When you activate, you may discard this card. If you do, the black dice in your battery armament can be used while attacking ships at close-medium range until the end of the round.

Getting a theme here?

I love that

My prophetic wisdom thinks that VSDs are about to get the FFG treatment similar to ISDs. New titles and ship cards. I don’t think they’ll mess with its speed. But creating retrofits that add differing upgrade slots and switch up its dice I think would all add some flavor to the bland cheerio that VSDs currently inhabit.

Be cool if they released a new model of the VSD with "open wings" on the sides, some new titles, and a few cards meant for medium ships.

But that's way over in the "nice to have" list. So no rush.

Edit: Just had an idea. A new campaign boxed set called "What Price Victory?" with new titles for the Vic and Nebulon B.

Edited by Democratus