End of round effects, which comes first?
Mission effects simultaneously
Player with initiative
Other player
Was my understanding
Well I finally found it with the right terms put into the google machine (I've embarrassed myself - Will Ferrell voice):
page 2 of RRG
Timing
Numerous game effects have the possibility of triggering at the same time. If this occurs, use the following to determine the order in which these effects are resolved:
In a campaign, resolve mission rules first, followed by effects triggered by the Imperial player, then effects triggered by Rebel players.
In a skirmish, resolve mission rules first, followed by effects triggered by the player with initiative, then effects triggered by his opponent.
Edited by NeverBetTheFettThese are the steps:
1- Ready cards.
2- Draw command cards.
3- End of round: Mission effects.
4- End of round: Player effects (by initiative).
5- Pass initiative.
Edited by viktr