What is Jyn Erso for?

By Church14, in Star Wars: Armada

So, I want to really try finding good boarding team combos and I’m staring at Jyn. What the heck is she for?

Ok, two raid tokens. Future proofed for Rebels’ probable future boarding squadron. Fine.

If target ship has an objective token, gain a victory token. So as best I can tell, this only applies to Capture the VIP? I was checking and don’t see any other objective that both puts objective tokens on ships and has victory token scoring.

What am I missing?

8 minutes ago, Church14 said:

If target ship has an objective token, gain a victory token. So as best I can tell, this only applies to Capture the VIP? I was checking and don’t see any other objective that both puts objective tokens on ships and has victory token scoring.

I don't know what role I'd ever use her in, but as far as I can tell she's applicable to Blockade Run, Capture the VIP, and Intel Sweep.

5 minutes ago, Ardaedhel said:

I don't know what role I'd ever use her in, but as far as I can tell she's applicable to Blockade Run, Capture the VIP, and Intel Sweep.

Intel Sweep pulls them off the board, though, right? Not necessarily onto the ship?

As for why Jyn, she's there for fighting carriers with Raid tokens and also makes you think twice about choosing Capture the VIP against me. Or I choose YOUR VIP, put her down last, and go hunt down whatever your VIP ship is. That flotilla of yours can only go speed 3....

2 minutes ago, geek19 said:

Intel Sweep pulls them off the board, though, right? Not necessarily onto the ship?

Yes, but the ship is still marked with an objective token. It just nets you an additional token making it easier to claim the 75 pt victory condition.

3 minutes ago, Formynder4 said:

Yes, but the ship is still marked with an objective token. It just nets you an additional token making it easier to claim the 75 pt victory condition.

It doesn't say that on the card... To the rules forum!

7 minutes ago, Formynder4 said:

Yes, but the ship is still marked with an objective token. It just nets you an additional token making it easier to claim the 75 pt victory condition.

Yup, @Drasnighta says similarly. Sweet, glad I have that in my list then!

15 minutes ago, geek19 said:

It doesn't say that on the card... To the rules forum!

RRG pg 8 OBJECTIVE CARDS:

Quote

When a ship is chosen as an objective ship, indicate this by placing an objective token next to its ship card.

4 minutes ago, Ardaedhel said:

RRG pg 8 OBJECTIVE CARDS:

Yup, sweet. Sadly doesn't help me win MORE, but it's worth it if my objective flotilla gets blown to heck before turn 3 and it's then impossible to harvest tokens.

Don't take Jyn. Grab ER instead and dish out more damage. Or ER instead of Vader. Opportunity cost is too high on ships larger than HH and Raiders, so they don't really have a use IMO.

7 minutes ago, Undeadguy said:

Don't take Jyn. Grab ER instead and dish out more damage. Or ER instead of Vader. Opportunity cost is too high on ships larger than HH and Raiders, so they don't really have a use IMO.

I like Jyn on a HH in my non/low-squadron Heavy Ion list, to slow down carriers.

9 minutes ago, Undeadguy said:

Don't take Jyn. Grab ER instead and dish out more damage. Or ER instead of Vader. Opportunity cost is too high on ships larger than HH and Raiders, so they don't really have a use IMO.

Why not both Jyn and ER on my hammerhead?

40 minutes ago, geek19 said:

Why not both Jyn and ER on my hammerhead?

It's another 3 points. No guarantee you'll get to use them before the HH blows up.

I just feel nothing when I look at them, except for a stupid expensive gimmick build with Profundity, Jyn, GH, and ER. Meh.

I hope someone can make a cool list to mess with squads with Jyn or Vader.

For sacrifice obviously.

What is she good for you ask :) ?

Well....lets ask her corpse....oh wait.....she doesn't even have that....does she?

Death to the Rebels!!!

5 minutes ago, Undeadguy said:

It's another 3 points. No guarantee you'll get to use them before the HH blows up.

I just feel nothing when I look at them, except for a stupid expensive gimmick build with Profundity, Jyn, GH, and ER. Meh.

I hope someone can make a cool list to mess with squads with Jyn or Vader.

I mean, it's a HH. Squad token turn 1, con fire at close range, shoot all the shoots. If I need her for Raid on a big ship, cool. If I need to steal objective tokens, also cool. The external racks lets me wallop the heck out of whatever objective ship I'm shooting to give me a real good chance it dies. It's a massive swing of first copy the token with jyn on VIP (free 50) then blow up their VIP ship (another 50 next turn when I grab it).

Or I put a heck of a wallop on a big ship with her and force it to discard a nav/engr token to do anything with those dials. Or squads if I'm playing Sloane, of course.

Nobody knows it, but shes got a secret smile and she uses it only for me.

Or for forcing a red objective with , intel sweep, capture the vip

14 minutes ago, Undeadguy said:

It's another 3 points. No guarantee you'll get to use them before the HH blows up.

I just feel nothing when I look at them, except for a stupid expensive gimmick build with Profundity, Jyn, GH, and ER. Meh.

I hope someone can make a cool list to mess with squads with Jyn or Vader.

If you can use one you can use both. Raid i think needs a degree of redundancy tho, to be worthwhile.

26 minutes ago, geek19 said:

I mean, it's a HH. Squad token turn 1, con fire at close range, shoot all the shoots. If I need her for Raid on a big ship, cool. If I need to steal objective tokens, also cool. The external racks lets me wallop the heck out of whatever objective ship I'm shooting to give me a real good chance it dies. It's a massive swing of first copy the token with jyn on VIP (free 50) then blow up their VIP ship (another 50 next turn when I grab it).

Or I put a heck of a wallop on a big ship with her and force it to discard a nav/engr token to do anything with those dials. Or squads if I'm playing Sloane, of course.

I'm not impressed by Raid, especially the Rebels delivery system of it. All you do is force a discard of a dial or token.

Let's say I manage to get Jyn off on Yavaris. Pick squad and nav. Raid only buys you 1 round since Yavaris obviously has 1 of those, most likely squad, so the dial is discarded to remove the tokens. Now you're going to hope you can actually kill Yavaris before it activates next round which Jyn doesn't help with. If I'm going for a control fleet, Slicer would be better since I can slice after I move, and it's harder to kill a flotilla than a HH. If I were going after a large ship, Cham is a much better option over Jyn. Despite their effectiveness, Cham and Slicers are extremely uncommon, so I think Jyn will also see very little play.

Grabbing a victory token doesn't seem all the feasible because that's up to your opponent in regards to bid, your objective, and their objectives. Lot of uncertainty which I don't like. Also, Jyn is a 1st player objective stealer. You can't really use her if you're second player. Blockade Run marks your own ships. Cap VIP would rely on your opponent taking the token, using Jyn to get a victory token, and then killing the VIP ship and stealing it for another 50 points. Maybe useful but extremely risky. And you really shouldn't be losing Intel Sweep. Honestly, you're better off taking a VCX for VIP and IS over Jyn if that's how you're trying to win. Hoping you're opponent takes 1 of the 3 seems like an awful strategy.

I really don't see a use for her right now. Maybe you have 3 points left and cram her in? Maybe you want a HH over a flotilla with Slicers? Eh.

Like Madaghmire said, without a redundancy or a reliable way for Rebels to use Raid it's not going to be very useful. Mando fighters don't have that issue.


Another thing to consider is space in fleets that fit peoples play style. If you already have 3 points and a HH and both slots, Jyn is a clear winning addition to your fleet. You will enjoy using her and messing with your opponent. But if you don't have a HH in a fleet, that means you have to rebuild it or make a new fleet just to try Jyn, and I'd bet this is where most people are. They don't have a fleet that can use Jyn, which means making a list with HH which a lot of people struggle with, myself included.

Vader falls into the same issue. Do you have a Raider without OE AND have 3 points to spend? Yes? Great, Vader is a nice addition. No? Well that sucks because now you have to fit a Raider into a fleet to use Vader. OE and Vader are also competing on the Raider. Lot of potential rerolls with OE and you'll miss out with Vader.

I'm really uninspired by both upgrades.

1 hour ago, Undeadguy said:

I'm not impressed by Raid, especially the Rebels delivery system of it. All you do is force a discard of a dial or token.

Let's say I manage to get Jyn off on Yavaris. Pick squad and nav. Raid only buys you 1 round since Yavaris obviously has 1 of those, most likely squad, so the dial is discarded to remove the tokens. Now you're going to hope you can actually kill Yavaris before it activates next round which Jyn doesn't help with. If I'm going for a control fleet, Slicer would be better since I can slice after I move, and it's harder to kill a flotilla than a HH. If I were going after a large ship, Cham is a much better option over Jyn. Despite their effectiveness, Cham and Slicers are extremely uncommon, so I think Jyn will also see very little play.

Grabbing a victory token doesn't seem all the feasible because that's up to your opponent in regards to bid, your objective, and their objectives. Lot of uncertainty which I don't like. Also, Jyn is a 1st player objective stealer. You can't really use her if you're second player. Blockade Run marks your own ships. Cap VIP would rely on your opponent taking the token, using Jyn to get a victory token, and then killing the VIP ship and stealing it for another 50 points. Maybe useful but extremely risky. And you really shouldn't be losing Intel Sweep. Honestly, you're better off taking a VCX for VIP and IS over Jyn if that's how you're trying to win. Hoping you're opponent takes 1 of the 3 seems like an awful strategy.

I really don't see a use for her right now. Maybe you have 3 points left and cram her in? Maybe you want a HH over a flotilla with Slicers? Eh.

Like Madaghmire said, without a redundancy or a reliable way for Rebels to use Raid it's not going to be very useful. Mando fighters don't have that issue.


Another thing to consider is space in fleets that fit peoples play style. If you already have 3 points and a HH and both slots, Jyn is a clear winning addition to your fleet. You will enjoy using her and messing with your opponent. But if you don't have a HH in a fleet, that means you have to rebuild it or make a new fleet just to try Jyn, and I'd bet this is where most people are. They don't have a fleet that can use Jyn, which means making a list with HH which a lot of people struggle with, myself included.

Vader falls into the same issue. Do you have a Raider without OE AND have 3 points to spend? Yes? Great, Vader is a nice addition. No? Well that sucks because now you have to fit a Raider into a fleet to use Vader. OE and Vader are also competing on the Raider. Lot of potential rerolls with OE and you'll miss out with Vader.

I'm really uninspired by both upgrades.

Vader BT clears Lando, ECM, Yav/GH, or whatever you need cleared from the front of the Kuat (in my mind). Rieekan can keep it alive, but without the Yav title it's just a Nebulon. Or just an AF that isn't protecting squads anymore. Or an ECM-less MC75 now. VBT has uses, it just requires a slightly different build.

As for Jyn and HH, well, I already HAD HH in my list. And VCXs for Intel Sweep and VIP. But Jyn's raid tokens shut down carriers (or at least make it more difficult for them!) Specifically one carrier that I don't want double tapping squadrons nearby, because at some point cutting out 1 (fake 2) squadrons might be enough this turn?

They're Rieekan Aces counters. Anything you get into close range of is dead already, this just makes sure if Rieekan keeps it alive it's not AS good. Specifically to wreck Yavaris, but with a few other uses too (Jyn shutting down ISDs from engineering as much and/or running away by dogpiling on it with a bunch of other hammer friends, or preventing Wulff from regenerating tokens if you want to use that command on your Cymoon).

And yeah, it's doable to keep tokens around and push and everything, but what if you don't have tokens on Yav? That raid token wrecks LIVES. All I need is one turn in close of Yav and it's in trouble from a HH. I only need one.

As for putting HH in lists, I need to update the article. They are not easy to get, I fully grant you that.

My take is that she was for being beautiful, being in a really pretty decent Star Wars movie, and getting blown up by the Death Star.

I could be mistaken.