So, I've got these guys as the primary Plot ex Machina for my campaign. They're basically walking, talking, incredibly smart, yet very timid vegetables who no one generally takes seriously.
Veggian
Brawn 1/ Agility 2 / Intellect 3 / Cunning 3 / Willpower 2 / Presence 1
Brawn: 7 (6+Brawn)
Strain: 14 (12+Willpower)
Starting Skill: The veggian starts with one rank in Intellect skill. They obtain this rank before spending experience and that skill may not increase above rank 2 during creation.
Ability: Creature Report! Creature Report! CREATURE REPORT!!!: Once per session, this character may spend a Story Point as an incidental. If they do, they immediately become aware of 1 target NPC's strengths, flaws, desires and fears.
Starting Experience: 75
The idea behind this archetype is they're incredible gifted intellectually. Between scientific study of anything that gains their fancy and their tendency to have to work on various teams to further their studies, they have extra-ordinary insight into how creatures (both intelligent and animal) behave.
(Octonauts, this is all your fault...)
I dropped their Brawn down to 6 because they're a fragile race and try to avoid combat unless absolutely pressed. As for the Ability, I have no idea if its underpowered, overpowered or fine. My first swing at such. Figured I'd throw this out there before I turned it loose in my universe. Thoughts? Thanks!