Nym with a Thug and a Brute

By SDCC, in X-Wing Squad Lists

My Gunboats are being rested now, so I thought I'd give the Kimogila a go. The Bullseye arc interests me and it looks cool.

I haven't flown Nym yet so he's in too. After that the TLT Thug fit in nicely, plus its a Y-Wing. I love Y-Wings.

99 points

Captain Nym (42) Scurrg H-6 Bomber (30), Veteran Instincts (1), Extra Munitions (2), Harpoon Missiles (4), Autoblaster Turret (2), Havoc (0), Guidance Chips (0), Accuracy Corrector (3),

Cartel Brute (31) M12-L Kimogila fighter (22), Extra Munitions (2), Harpoon Missiles (4), R4 Agromech (2), Enforcer (1), Guidance Chips (0)

Syndicate Thug (26) Y-Wing (18), Twin Laser Turret (6), R4 Agromech (2)

Thug gets a mod on both TLT shots.

I'm purposely not using Nym as a bomber as I don't care for that style. Harpoons on the way in and then the Autoblaster up close.

The Kimo is me keeping things leaner. Harpoons are an auto-include for me, and everything else bolsters that.

Not sure when I'll next be at a tournament so this is something to experiment with and have a bit of fun.

I'd love to get Deadeye on that Kimogila. I think it'd go a long way towards a harder hitting and more flexible ship. Also, I'm not sure bombs are incompatible with the in-your-face Nym. :D

Captain Nym (43): Scurrg H-6 Bomber (30), Veteran Instincts (1), Extra Munitions (2), Harpoon Missiles (4), Autoblaster Turret (2), Bomblet Generator (3), Havoc (0), Guidance Chips (0), Trajectory Simulator (1)

Cartel Executioner (32): M12-L Kimogila fighter (24), Harpoon Missiles (4), R4 Agromech (2), Enforcer (1), Deadeye (1), Guidance Chips (0)

Syndicate Thug (25): Y-Wing (18), Twin Laser Turret (6), Unhinged Astromech (1)

//

If you're dead-set against bombs, this one keeps AccC, but still upgrades the Brute to an Executioner.

Captain Nym (42): Scurrg H-6 Bomber (30), Veteran Instincts (1), Extra Munitions (2), Harpoon Missiles (4), Autoblaster Turret (2), Havoc (0), Guidance Chips (0), Accuracy Corrector (3)

Cartel Executioner (33): M12-L Kimogila fighter (24), Extra Munitions (2), Harpoon Missiles (4), R4 Agromech (2), Deadeye (1), Guidance Chips (0)

Syndicate Thug (25): Y-Wing (18), Twin Laser Turret (6), Unhinged Astromech (1)

Ohhhh, I dig this. Its rather brutal. Plus, no bombs on Nym? Thank you!

I'd keep the Y as is.

Upgrade the Kimo to Dalan (Deadeye, R4 Agromech, Harpoons, EM, GC, Enforcer). That is a brutal and wonderful Pilot.

Leaves room for Nym with VI, ABT, Havoc, AccCorr (your brawler build, which I LOVE), and Bomblets (not as a focus, just as a utilitarian area denial).

Cheers guys.

Just want to try something a bit different!

Bombs have their place, but I want to shoot things!

All I'm saying is that a bomblet is kind of a remote-detonation Autoblaster Turret. :P A few bombs tossed ahead or behind to cut off escape routes as Nym closes in... I mean, to each their own, but the opportunity cost of Bomblet is so dang low it's almost criminal bad design.