How many of each new expansion

By Ranker, in Star Wars: Armada

Hey all,

I haven't kept up with the meta for the last 4 months. I'm jumping back into the game now that I see the new expansions have been released. How many of each should be purchased or how many of each could see play in a list? Shipping charges are almost as much as the expansion itself so I rather do it all in one go if multiples are in order. Thanks in advance!

What do you have?

1x chimera

2x profundity

27 minutes ago, DrakonLord said:

1x chimera

2x profundity

I'd do this. If shipping is ****.

I'd try and get the 2nd profunidty for cheaper though.

3 ISD

2 Profundity

2 MC80H

0-1 Liberties... I still haven't seen these be useful. Madine Liberties??

1 minute ago, Blail Blerg said:

I'd do this. If shipping is ****.

I'd try and get the 2nd profunidty for cheaper though.

3 ISD

2 Profundity

2 MC80H

0-1 Liberties... I still haven't seen these be useful. Madine Liberties??

Raddus In Your Pants (398/400)

Rebels Commander: Admiral Raddus Objectives: Most Wanted, Dangerous Territory, Contested Outpost

[flagship] MC75 Armored Cruiser (104) - Admiral Raddus (26) - Electronic Counter Measures (7) - Leading Shots (4) - Strategic Adviser (4) - External Racks (3) - Quad Battery Turrets (5) - Gunnery Team (7) = 160 total points

MC80 Liberty Star Cruiser (96) - Leading Shots (4) - XX-9 Turbolasers (5) - XI7 Turbolasers (6) - Gunnery Team (7) = 118 total points

GR-75 Medium Transports (18) - Bright Hope (2) - Toryn Farr (7) = 27 total points

GR-75 Medium Transports (18) - Comms Net (2) = 20 total points

GR-75 Medium Transports (18) = 18 total points

Squadrons (55/134): 1x Shara Bey A-wing Squadron (17) 1x Tycho Celchu A-Wing Squadron (16) 2x A-Wing Squadron (22)

Here you go. Had fun with this one.

Why is that everyone wants to Raddus in a Liberty? Is it cuz the MC75 needs a double arc that's hard to get?

Where should a Liberty be Raddus'ed in? Especially vs an ISD? I've been trying to drop it on the side of an ISD, hasn't worked too well so far.

9 minutes ago, Blail Blerg said:

Where should a Liberty be Raddus'ed in? Especially vs an ISD? I've been trying to drop it on the side of an ISD, hasn't worked too well so far.

I try to aim for small ships mostly. Or medium. Having 2 targets to force a player to save one but not the other. Dropping it with 2 targets in the front arc at medium range is ideal for me.

10 minutes ago, Blail Blerg said:

Why is that everyone wants to Raddus in a Liberty? Is it cuz the MC75 needs a double arc that's hard to get?

Because the first time you drop it in, you are unlikely to get that double arc shot mainly. Plus the larger dice pool of the Liberty is more devastating to single targets if you have Gunnery Teams. I do have both Mon Cal Ships in my fleet so I am not worried as much. I can pin an ISD easy enough unless there are two of them. Then it is more of a challenge of avoiding one while focusing the other.

Edited by TallGiraffe
1 hour ago, DrakonLord said:

1x chimera

2x profundity

this is pretty much the standard I think if you do want a second profundity(which i think is perfectly viable)

There's just no reason to get more than 1 Chimaera. That's not to say I wouldn't field more than 1 isd, but if you already have 1 of the regular isd then you prob don't need more than 2 in a competitive list, no more than 3 isd's overall and I'd personally get two standard over getting 2 of the Chimaera.

27 minutes ago, Blail Blerg said:

Why is that everyone wants to Raddus in a Liberty? Is it cuz the MC75 needs a double arc that's hard to get?

because

1: the liberty has a great front arc which you can put into their weak arc

2: it's fast and, with nav teams, crazy maneuverable.

3: people that don't really know how to fly the lib want something to do with their libs(it's a great ship, prob my fav rebel ship)

My main thinking behind 1 chimera: its a unique ISD with unique upgrades. You only want one as a centrepiece.

The generic upgrades you can get from the profundity expansion and its a a new ship class, not a repainted isd

I can only double the 1 Chimaera 2 Profoundity ammounts. Unless you want to go crazy on gauntlet fighters(Saxon is ok if backed up by Jendon, but the generic is underwhelming for me.)

6 hours ago, dominosfleet said:

because

1: the liberty has a great front arc which you can put into their weak arc

2: it's fast and, with nav teams, crazy maneuverable.

3: people that don't really know how to fly the lib want something to do with their libs(it's a great ship, prob my fav rebel ship)

Yeah I think the Liberty is highly underrated, for pretty much the same reason the Neb-B has been. Its really easy to make a mistake and get blown up, plus its red dice so while we hope for the spike, you more typically get the "bleh" results. It is however a screwdriver, with even a basic build you are effectively rolling dice with the disclaimer "don't worry about looking at your defense tokens, they are just decorations". Especially now with Red dice getting some re-rolls, your more likely to get that spike thanks to fish twins. You can also consider the suicide spike engine tech build so you can burst for 2 damage as a sour chaser.

The trouble with the ship is getting it to where it needs to be, a problem Raddus fixes for you.

I do agree however that I much rather roll black dice then red dice pretty much always so why would you drop the battle-cruiser instead of a Armored Cruiser. I mean the cost is the same and you have double ordnance slots to make that front arch ridiculous with Expanded Launchers and External racks for example and you can still have the same antics as the battle cruiser, fish twins for re-rolls, Intel Officer for screwing with defense tokens. You can't do the Nav Team, but the MC75 is actually already more maneuverable than the Battlecrusier and it has much easier to manage archs, so double arching is a thing where with the battlecruiser its kind of pointless, its usually not worth exposing your sides to roll three dice, especially on a ship with no redirects.

So yeah, Battlecruiser is cool but both the pickle and the MC75 (yet to get a nickname) are a better choice for drops. I do agree with whoever said that the MC30 is also a good choice for a drop ship. I also like the idea of using the Pelta with Rapid Launch Bays and 3 B-Wings.

Going to be fun to see how it all plays out.

9 hours ago, TallGiraffe said:

Raddus In Your Pants (398/400)

Rebels Commander: Admiral Raddus Objectives: Most Wanted, Dangerous Territory, Contested Outpost

[flagship] MC75 Armored Cruiser (104) - Admiral Raddus (26) - Electronic Counter Measures (7) - Leading Shots (4) - Strategic Adviser (4) - External Racks (3) - Quad Battery Turrets (5) - Gunnery Team (7) = 160 total points

MC80 Liberty Star Cruiser (96) - Leading Shots (4) - XX-9 Turbolasers (5) - XI7 Turbolasers (6) - Gunnery Team (7) = 118 total points

GR-75 Medium Transports (18) - Bright Hope (2) - Toryn Farr (7) = 27 total points

GR-75 Medium Transports (18) - Comms Net (2) = 20 total points

GR-75 Medium Transports (18) = 18 total points

Squadrons (55/134): 1x Shara Bey A-wing Squadron (17) 1x Tycho Celchu A-Wing Squadron (16) 2x A-Wing Squadron (22)

Here you go. Had fun with this one.

Can you go over this list more in depth? What are its detailed strengths. What are you doing with the Mc75? Why'd you pick that over say... another Liberty? etc.

Frankly, I've not used my 2 Liberties in a long time.

I'm really not fond of the low squad count there... but heck. Its impossible anyways.

12 hours ago, Blail Blerg said:

Why is that everyone wants to Raddus in a Liberty? Is it cuz the MC75 needs a double arc that's hard to get?

This is tangentaly related to the thread

3 hours ago, Blail Blerg said:

Can you go over this list more in depth? What are its detailed strengths. What are you doing with the Mc75? Why'd you pick that over say... another Liberty? etc.

Frankly, I've not used my 2 Liberties in a long time.

I'm really not fond of the low squad count there... but heck. Its impossible anyways.

This has nothing to do with the thread

5 hours ago, Blail Blerg said:

Can you go over this list more in depth? What are its detailed strengths. What are you doing with the Mc75? Why'd you pick that over say... another Liberty? etc.

Frankly, I've not used my 2 Liberties in a long time.

I'm really not fond of the low squad count there... but heck. Its impossible anyways.

The MC-75 is a durable ship that has more all around shields than the Liberty (Comms Net Engineer to move them where you need them) Along with a more well rounded firepower out of most of the arcs. External Racks to deter close range attacks along with the threat of a Liberty yet you are able to harass at long range thanks to the QBT+LS combo. That and it has a better Anti Squadron armament than the Star Cruiser.

I have had it hold under fire between 2 MC80 Liberties to survive the whole game. That was at least 3 front arc shots one of which was Mon Karren and the other had XI-7s.

17 hours ago, dominosfleet said:

this is pretty much the standard I think if you do want a second profundity(which i think is perfectly viable)

There's just no reason to get more than 1 Chimaera. That's not to say I wouldn't field more than 1 isd, but if you already have 1 of the regular isd then you prob don't need more than 2 in a competitive list, no more than 3 isd's overall and I'd personally get two standard over getting 2 of the Chimaera.

Thanks, already have 4 ISD's.

Looks like 1 Chimera and 2 Profundity it is.

I want 4 copies of 7th Fleet title for my VSDs.

So looks like I need 2x Chimera. :)

25 minutes ago, Democratus said:

I want 4 copies of 7th Fleet title for my VSDs.

So looks like I need 2x Chimera. :)

This could be a reason for a second Chimaera, in addition to the gauntlets. Another thing is the hardened bulkheads. You get two in a pack but I could see somebody wanting more. If you buy a Profundity or two you should have plenty of early warning systems.

The other reason to buy a second is because the paint scheme is awesome. Make all your ISDs in a fleet look like the Chimaera. Awesome.

Edited by TheBigLev

I am getting 3X Chimera, and one more each VSD and GSD so that I can have at least one of each with a 7th Fleet title.

1 minute ago, CDAT said:

I am getting 3X Chimera, and one more each VSD and GSD so that I can have at least one of each with a 7th Fleet title.

Chimaera comes with two 7th fleet titles, you know... Are you planning to run six SDs?

4 hours ago, The Jabbawookie said:

Chimaera comes with two 7th fleet titles, you know... Are you planning to run six SDs?

It is not a case of running six at once, it is a case of having a title for each ship if possible, so the five named titles for the ISD, the three for the VSD, and the two for the GSD, plus at least one 7th Fleet title for each class. Just how my OCD works, now also my local group has been talking about a major battle where we put everything we can field on the table and go at it so there is also that.

On 2/5/2018 at 5:39 PM, Blail Blerg said:

I'd do this. If shipping is ****.

I'd try and get the 2nd profunidty for cheaper though.

3 ISD

2 Profundity

2 MC80H

0-1 Liberties... I still haven't seen these be useful. Madine Liberties??

Liberty came with a few useful upgrades, particularly Quad Turbolaser Cannons and Skilled First Officers (the bets 1 point upgrade in the game).

I'm not sure about Profundity, but it does come with Heavy Ion Emplacements and Early Warning Systems. And to be fair the actual ship stats are incredible for the cost, avoiding many of the worst issues from the Profundity (single arc value) and Home One (poor board coverage).

38 minutes ago, thecactusman17 said:

Liberty came with a few useful upgrades, particularly Quad Turbolaser Cannons and Skilled First Officers (the bets 1 point upgrade in the game).

I'm not sure about Profundity, but it does come with Heavy Ion Emplacements and Early Warning Systems. And to be fair the actual ship stats are incredible for the cost, avoiding many of the worst issues from the Profundity (single arc value) and Home One (poor board coverage).

Comes with 2 EWS. Its the OPods and WABs that you need 2 of.

I have no idea what HIE is supposed to do. More damage at blue range?

Yeah, Liberties only have one good arc, no defensive. MC75 is a much better ship, though different. Much more glassy, less indefatigable like MC80H. MC80H is quite strong as long as you can get those arcs to land.

HIE gives value to a few ships. Particularly the CR90B and Raider 2 as combat platforms. The Raider finally has the long range harassing attack it was designed for and the CR90B doesn't have to ram to be points efficient.