Played my first game using Dragons this morning, and on the whole found the rules very straightforward, fitting in nicely with the rest of the game.
The only gray area we came across was whether or not dice modifiers would be able to be used on breath attacks. It seemed to us that cards such as Leadership and Assault would modify the attack (as they are for the whole turn, and are not restricted to melee nor ranged attacks [though additionally, we thought that the breath attack was not intended to fit either of these categories], but cards such as Strength and Bless(played during combat phase), Mass Might/Enchanted Mass Might (only affect melee attacks), Take Aim/Eagle Eye (played during combat phase and only affect range attacks), and Magic Missiles (only affects range attacks) would not.
Anybody have other comments/ideas?