31 minutes ago, RufusDaMan said:Dude... No.
No uprade slots, no shields, bad action bar, low agility, and we have to put points in it to make it work. The scyck is way better, and that ship is bad.
Presumably you would want to add a worse than TIE fighter dial to it...
Why would you pick this ship?
Besides...swarms suck. Everything kills them. Adding power to them achieves only one thing: harpoons are getting more efficient.
If they take the focus action, even a 4-hit harpoon will not kill them in 1 shot. So against meta monsters like KananFenn, QU + Nus and NyManda you're only losing 1 ship in the opening exchange, if that if you play the opening well.
The TIE fighter has an excellent dial, but for such a heavy-hitting cheap ship, I could live with an X-wing-esque dial. The Scyk pays 4 points for an extra agility over this TIE variant, meaning you can fly one less in a list, in a faction that doesn't have much cannon synergy.
These ships are cheap enough that you can fit 4 HLCs with Jonus support into 100 points, with plenty of upgrades. That's a truly blistering amount of very reliable firepower. Alternatively, you could do 4 Mangler cannon TIEs and Jonus, and so on.
As an escort for RAC, two of these with HLCs would be absurdly good, since RAC can guarantee neither will die in the opening exchange, even if they're targeted. On the other hand, their inherrent vulnerability too classic aces like Soontir, Whisper and Fenn give them a clear counter. I like the design, and would be quite happy to play with/against them personally.
Classic TIE swarms are dead and won't come back barring some extremely drastic changes. Heavy swarms are on the fringes of viable builds currently. What's holding them back is the lack of a good, cheap frame with good available mods (like Jonus).