TIE Conjoined

By RufusDaMan, in X-Wing

31 minutes ago, RufusDaMan said:

Dude... No.

No uprade slots, no shields, bad action bar, low agility, and we have to put points in it to make it work. The scyck is way better, and that ship is bad.

Presumably you would want to add a worse than TIE fighter dial to it...

Why would you pick this ship?

Besides...swarms suck. Everything kills them. Adding power to them achieves only one thing: harpoons are getting more efficient.

If they take the focus action, even a 4-hit harpoon will not kill them in 1 shot. So against meta monsters like KananFenn, QU + Nus and NyManda you're only losing 1 ship in the opening exchange, if that if you play the opening well.

The TIE fighter has an excellent dial, but for such a heavy-hitting cheap ship, I could live with an X-wing-esque dial. The Scyk pays 4 points for an extra agility over this TIE variant, meaning you can fly one less in a list, in a faction that doesn't have much cannon synergy.

These ships are cheap enough that you can fit 4 HLCs with Jonus support into 100 points, with plenty of upgrades. That's a truly blistering amount of very reliable firepower. Alternatively, you could do 4 Mangler cannon TIEs and Jonus, and so on.

As an escort for RAC, two of these with HLCs would be absurdly good, since RAC can guarantee neither will die in the opening exchange, even if they're targeted. On the other hand, their inherrent vulnerability too classic aces like Soontir, Whisper and Fenn give them a clear counter. I like the design, and would be quite happy to play with/against them personally.

Classic TIE swarms are dead and won't come back barring some extremely drastic changes. Heavy swarms are on the fringes of viable builds currently. What's holding them back is the lack of a good, cheap frame with good available mods (like Jonus).

11 minutes ago, That Blasted Samophlange said:

While my initial thought, based on the first teaser, was a trainer, it is clearly not that. It may or may not be a crewed gun pod.

I also cannot see if the main body is any different than a regular TIE. Lets assume they are the same for a moment. While I still think a new model is necessary, what if this is a modification? What would be the effect of adding a cannon to existing TIEs?

Minimal, basically. You'd givee them the opportunity to get Linked Batteries for a reroll, but otherwise it wouldn't do much, investing in a cannon on a fragile platform is probably not a good idea, vis, the Scyk.

1 minute ago, Astech said:

If they take the focus action, even a 4-hit harpoon will not kill them in 1 shot.

As an escort for RAC, two of these with HLCs would be absurdly good, since RAC can guarantee neither will die in the opening exchange, even if they're targeted.

Both of these are wildly overstating the likelihood of things living through large amounts of fire, not least because of the existence of Direct Hits.

4hull/2agi can trivially die to a single 4-hit attack even with a focus token, and even with Palp, let alone in a full salvo from an entire enemy list.

2 minutes ago, thespaceinvader said:

Minimal, basically. You'd givee them the opportunity to get Linked Batteries for a reroll, but otherwise it wouldn't do much, investing in a cannon on a fragile platform is probably not a good idea, vis, the Scyk.

What if added a cannon slot and a reduced cost for modifications?

On 2/4/2018 at 4:13 PM, Celestial Lizards said:

I want a gunner pod with heavy weapons. Cannon slot on a 16-point TIE, anyone?

Edit: Called it!

Eh, isn't the whole point of ties is that they're mass produced and inexpensive? Seems like it goes against the empire's strategy to make a tie that is utilizing various specialized weapon loadouts.

Just now, Kingsguard said:

Eh, isn't the whole point of ties is that they're mass produced and inexpensive? Seems like it goes against the empire's strategy to make a tie that is utilizing various specialized weapon loadouts.

Not necessarily. If the wings and cockpit are the same, why couldn't you ‘ unbolt’a wing, attach a gunpod, then attach the wing to the pod?

2 minutes ago, Kingsguard said:

Eh, isn't the whole point of ties is that they're mass produced and inexpensive? Seems like it goes against the empire's strategy to make a tie that is utilizing various specialized weapon loadouts.

That's LITERALLY what all TIE-s are doing. Super specialized craft.

2 minutes ago, thespaceinvader said:

Both of these are wildly overstating the likelihood of things living through large amounts of fire, not least because of the existence of Direct Hits.

4hull/2agi can trivially die to a single 4-hit attack even with a focus token, and even with Palp , let alone in a full salvo from an entire enemy list.

According to the x-wing probability calculator, a harpoon powered by focus, target lock and guidance chips has only a 13.8% chance of doing 4 damage with an expected 2.7 damage. So the opening Harpoon is, most likely, not going to 1-shot the ship. If it has Lightweight Frame the chance of a 1-shot dwindles to 5% with an expected 2.1 damage.

So if you're flying Kanan/Fenn you're only doing around 3 damage in the opening round (before end turn TLT, of course), meaning you take the full Salvo and Ghost dies on turn 1, or very nearly. Nu,Nu,Nu QD loses the simultaneous fire exchange, and the next turn is solidly in the variant's favour. NyManda can probably kill one before it shoots, but the others will easily burn down one of the two of them.

With Palpatine, there is virtually no chance of a 1-shot, baring a lucky direct hit/ major explosion.

This "Full salvo is either 2 four-die attacks, which kill one ship, 3 three-die ships (which also only kill one, and may not even damage a second) or 5+ 2-die ships, which as we all know suck at the moment, so it's an unlikely match up. Realising this, I'd say the ship is over costed by about 1-2 points, depending on the dial.

10 minutes ago, RufusDaMan said:

That's LITERALLY what all TIE-s are doing. Super specialized craft.

But that's not what I said, is it?

On 05/02/2018 at 3:01 PM, Boom Owl said:

Tie Star Cruiser when?

I think Lone Starr piloted a modified one in Spaceballs...

On 2/4/2018 at 9:14 PM, Blail Blerg said:

yuck. also the red cockpit looks like FO aesthetic... not Empire. Very skeptical right now.

Visual design changes with no reason are awful. Let's see how it works out.

If you actually watch A New Hope, you’d notice that Vader was bathed in Red light in the cockpit of his advanced.

This is not new.

7 minutes ago, nikk whyte said:

If you actually watch A New Hope, you’d notice that Vader was bathed in Red light in the cockpit of his advanced.

This is not new.

Interior lights have been red before, but not to the extent that you can see them from outside the fighter. Such a light would be pretty **** bright and only serve to be a nice aiming point on your fighter. I'd happily admit my ignorance if anyone has a movie still of an Imperial TIE where we can see the cockpit lights from outside the fighter.

16 minutes ago, Alpha17 said:

Interior lights have been red before, but not to the extent that you can see them from outside the fighter. Such a light would be pretty **** bright and only serve to be a nice aiming point on your fighter. I'd happily admit my ignorance if anyone has a movie still of an Imperial TIE where we can see the cockpit lights from outside the fighter.

Maybe they serve no purpose other than to look good for a movie. No value, no meaning, maybe some dude thought, hey red is kinda cool. It's a made up universe, not everything has to be explained

Edited by Archangelspiv
3 minutes ago, Alpha17 said:

Interior lights have been red before, but not to the extent that you can see them from outside the fighter. Such a light would be pretty **** bright and only serve to be a nice aiming point on your fighter. I'd happily admit my ignorance if anyone has a movie still of an Imperial TIE where we can see the cockpit lights from outside the fighter.

Yeah. They better bring back the Original Vader mask, where you can see David Prowse's eyes. CHANGE IS BAD! /s

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As some people have already suggested i'm gonna go with rear arc, cannon and potential TIE/SF prototype, though it doesn't apppear to have an advanced com's suite.

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New version.

7 hours ago, Zeoinx said:

I dont apologize :D After all, Ive seen a Rainbow Dash Paintjob on here on a ship!

Yeah dude, it just kinda works, y'know? (Always wondered who'd get what. Figured a smoothed out B-Wing would fit a certain best fashion horse.)

6 hours ago, That Blasted Samophlange said:

While my initial thought, based on the first teaser, was a trainer, it is clearly not that. It may or may not be a crewed gun pod.

I also cannot see if the main body is any different than a regular TIE. Lets assume they are the same for a moment. While I still think a new model is necessary, what if this is a modification? What would be the effect of adding a cannon to existing TIEs?

The main body is definitely different. Not only is it extra thicc, it's got a wholly different canopy and heavier struts to support the structure of a new turbolaser cannon.

I'd love to get 2-3 new Imperial Only cannons with this thing.

On 05/02/2018 at 5:21 PM, AwesomeJedi said:

You know, this TIE kind of reminds me of a B-wing because of the asymmetry and heavy weapons.

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The cockpit ball looks larger than the regular TIE... hopefully it has a crew (some sort of gunner?). It would be even good too if the twin cannons rotated to 360º (giving it auxiliary arc). Come on, Disney, give us something different (for XWM).

16 hours ago, Zeoinx said:

Oh its a cannon? Well....Symmetry would look....20% Cooler....

Why do people keep saying it isn't symmetrical? This is exactly as less asymmetrical than the TIE/sf, yet nobody is complaining about that.

*Bonus points for Rainbow Dash though*

Edited by HolySorcerer
54 minutes ago, HolySorcerer said:

Why do people keep saying it isn't symmetrical? This is exactly as asymmetrical as the TIE/sf, yet nobody is complaining about that.

*Bonus points for Rainbow Dash though*

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Aside from the antenna (and the red strip), I'm not seeing any asymmetry. And compared to standard ties (or even bombers) this new guy looks a more asymmetrical than an antenna. What am I missing?

Note: I am by no means saying asymmetry is bad. It's a part of several Star Wars designs. I'm trying to understand the comparison.

Just now, SabineKey said:

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Aside from the antenna (and the red strip), I'm not seeing any asymmetry. And compared to standard ties (or even bombers) this new guy looks a more asymmetrical than an antenna. What am I missing?

Note: I am by no means saying asymmetry is bad. It's a part of several Star Wars designs. I'm trying to understand the comparison.

The SF has neither horizontal nor vertical symmetry (thanks to the antenna and gun turret), the new TIE does lack vertical symmetry, but it has horizontal symmetry.

1 minute ago, HolySorcerer said:

The SF has neither horizontal nor vertical symmetry (thanks to the antenna and gun turret), the new TIE does lack vertical symmetry, but it has horizontal symmetry.

Okay. I see your point. I still think the comparison is weird, but that could just be me.

Just now, SabineKey said:

Okay. I see your point. I still think the comparison is weird, but that could just be me.

Besides, if having asymmetrical ships bothers you, Star Wars is the last universe you should be in. 90% of the ships are asymmetrical just for the sake of being asymmetrical.

1 minute ago, HolySorcerer said:

Besides, if having asymmetrical ships bothers you, Star Wars is the last universe you should be in. 90% of the ships are asymmetrical just for the sake of being asymmetrical.

Heck, one of the most iconic ships from the franchise (aka The Falcon) is asymmetrical.

I personally have nothing against the new TIE design. It's not my favorite, but that doesn't mean it's bad. Heck, I'm actually interested to see if it has an asymmetrical dial like some of the early fan builds are suggesting. But, maybe not as busted as the JM5K's this time.