If you're on the subreddit, I apologize for a copy/paste of my question, but I want to get as many opinions as I can
A staple of (especially fantasy) games is the sneaky character who hides in combat in order to get a mechanical bonus on their next action. How would you handle that in Genesys ?
I've not found any rules for hiding beside "roll contested Stealth vs. Vigilance to be unseen." But what does that do?
I'm inclined to let the player spend advantage to boost their own next action instead of allies—which is, apparently, one of the valid options.
In addition, what penalties are levied against those who want to act against the hidden character? Flat out disallowed until they successfully "find" the hidden character? A number of setback dice or upgrades? The simplist option is to just disallow anything that requires knowing where the hidden character is until they are "found" via a Perception check or something similar.
Thoughts?