As I have seen alot of different talks on Shadowrun lately as everyone has their pros and cons about different editions. Me I would stick with 4th Edition as we had played the 4th edition a couple of years ago and so I have copies of the 4th edition books (Core books anyway). So you all have me itching to either run or play some Shadowrun again and I kind of am geting burnt on running Star Wars since I have been running my current game for about 2+ years now. So I started Looking over the Races of Shadowrun and have made up their stats and have thought of what talents to give them that fit the Shadowrun races, so any complains would be appreciated as I am usually do not run Shadowrun.
Humans: Brawn: 2 Agility: 2 Intellect: 2, Cunning: 2, Willpower: 2, Presence: 2
I am deciding of the actual stuff for Humans from Genesys would be good or maybe even a bonus Story point would be good.
Ork: Brawn: 3, Agility: 1, Intellect: 1, Cunning: 3, Willpower: 2, Presence: 2
Talent: Low-light vision: remove one setback from sight checks involving darkness
Dwarf: Brawn: 3, Agility: 1, Intellect: 2, Cunning: 2, Willpower: 3, Presence: 1
Talent: Darkvision: Remove 2 setback dice from sight checks involving darkness, Resist Pathogens/toxin: +1 boost die to resist
Elf: Brawn: 1, Agility: 3, Intellect: 2, Cunning: 1, Willpower: 2, Presence: 3
Talent: Low-light vision: Remove one setback from sight checks involving darkness.
Troll: Brawn: 4, Agility: 1, Intellect: 1, Cunning: 2, Willpower 1, Presence: 2
Talents: Darkvision: remove 2 setback dice from sight checks involving darkness, and am thinking of either enduring which allows a +1 on Soak or Defensive which gives a setback on attack rolls from Melee and ranged attack. The other idea I was thinking is a free level of Burly as I am recalling friends playing Trolls and wielding a Panther Cannon in combat.
So I guess the flaming will start especially on the Troll to make him feel like a Shadowrun Troll for the Game.