Action cheating and then retreat

By nakala, in Star Wars: Destiny

@Mace Windu Actions don't resolve nor are the in the queue. Retreat is a delayed effect. It is resolved, and must be, before any actions can be taken. So yes, it does get fully resolved before any action is taken. The delayed effect happens after the action it creates. It is a very strange card in that it really doesn't fit into the normal frame work of the game. So really, it is hard to say if it can over ride the second force action with an opponents action then just flat out end the round.

How this game is played doesn't always follow logical sense which makes "do what the card says" often difficult to do.

On 2/14/2018 at 2:32 PM, Mace Windu said:

The inherent problem is that retreat hasn't finished resolving till the round has ended. the extra action for your opponent has to happen as part of the resolution of retreat for it to work properly, and any other actions that are waiting to resolve are lost.

Simply put, any actions already created and waiting to resolve (i.e. the second action from force speed special) cant resolve till retreat is resolved, and once retreat is resolved the round has ended.

This is the very fine point of the timing here: You confuse the resolution of Retreat with the resolution of the action created by Retreat.

Retreat is completely resolved when the action opportunity for your opponent is created. That action has the delayed effect of "end the action phase" attached to it.

This is the same concept as a card that has Ambush. When you play a card with Ambush, the action created by Ambush is part of the resolution of the card. But you don't include taking the action as part of the resolution of the card, only the creation of the action.

Retreat is an odd card because the only thing it does during it's resolution in the queue is to create an action that does not occur in the queue. Consider this example: If I play Retreat, and my opponent has a card in play that says "after an opponent plays an Event card from their hand, you may resolve one of your dice," the timing would look like this:

Play Retreat. Retreat enters queue.
Opponent triggers after ability, enters queue after Retreat.
Resolve Retreat. Opponent's action opportunity waits for the current queue to resolve.
Opponent's after ability resolves, allowing them to resolve one die.

Queue is now empty, Retreat Action is taken, action phase ends.

The only way the Retreat action can happen is if it is part of the queue...which by the rules, actions never are.

On 2/6/2018 at 9:23 AM, Stu35 said:

I see where you'r coming from but you're ignoring the sentence immediately prior to that one:

"Each action, and any abilities its resolution triggers, must fully
resolve before an additional action is taken. "

Playing the card Retreat requires that an opponent takes one action and the action phase ends in order to fully resolve.

I would say You cannot progress on to the second action until your first action fully resolves, which includes the opponent taking one action.

I agree with this. Nicely explained!

On 2/18/2018 at 8:06 PM, ozmodon said:

I agree with this. Nicely explained!

Except that I think it's wrong. Check out today's I Rebel post about the Rebel endless loop for a detailed breakdown of how the queue works, and how effects enter and are resolved on the queue.

The end is just that. This isn't The Princess Bride where he's only mostly dead.

If it worked the way suggested, the Rebel 1 would not be in the discard when Rebel 2 is played, because Rebel 1 is only fully resolved when Rebel 2 is played and fully resolved. But that's not the way it works.

Following up with the response I got from y rules question:

Hi Bobb,

Correct. Additional actions are taken in the order that they were created in.
1. Resolve Force Speed special giving you 2 additional actions.
2. You take the first of those additional actions by playing Retreat. Your opponent can take an additional action, but since it was created after the additional actions from Force Speed, they cannot take it yet.
3. You take the second additional action from Force Speed.
4. Your opponent may now take their additional action.
5. The delayed effect from Retreat ends the action phase.
Let me know if you have any further questions.
Thanks,
Jeremy Zwirn
Card Game Developer