Another little deck that I put together. Multi-player questing deck with extra focus on defense. I put it together as a companion to some other deck that didn't quest and needed a bit of early game defensive help. This deck ended up being pretty good in its own right, and more fun to play than some other willpower decks I've put together, because there are some decisions to be made while piloting it. It beat Dungeons of Cirith Gurat on the first try when paired when the Three Hunters and a Palantir deck that I put together a while back (playing that one without the Palantir these days, sadly).
I realized I left the Keys of Orthanc in the published version of the deck. Probably shouldn't be there. I threw it in there as a little extra oomf when I expected the Doomed keyword to appear, for a game of Escape from Dol Guldur, then I forgot to take it out. They aren't needed. Thror's Key is a great substitution, or extra copies of some of the 2x defensive events, or allies. Enjoy!
http://www.ringsdb.com/decklist/view/7740/rescue-the-villagers-mini-game-1.0