I'm gonna give this 2 ISD list a try tonight and would love some feedback!
The basic logic is to generally activate the Cymoon before Avenger and try my best to make sure that the target ship stays in range and arc for both activations. And with Avenger-BT, I also have options for getting in close and causing some chaos on its own. It's pretty weak in the anti-squadron department, but I'm hoping that having COUNTER on one of the ISDs along with the Raider/Kallus should provide enough damage to keep my ships afloat against a squadron-heavy build.
Thoughts? Suggestions? Scathing Criticisms?
Dial ISDs (382/400) Empire - Author: VitasMortis
Commander: Admiral Motti
Objectives: Fire Lanes, Intel Sweep, Advanced Gunnery
[flagship] Imperial Star Destroyer Cymoon 1 Refit (112) - Admiral Motti (24) - Intensify Firepower! (6) - Strategic Adviser (4) - Spinal Armament (9) - Heavy Turbolaser Turrets (6) - Gunnery Team (7) = 168 total points
Imperial I-class Star Destroyer (110) - Avenger (5) - Boarding Troopers (3) - Electronic Counter Measures (7) - Quad Laser Turrets (5) - Minister Tua (2) - XI7 Turbolasers (6) = 138 total points
Raider I-class Corvette (44) - Agent Kallus (3) - Ordnance Experts (4) = 51 total points
Gozanti-class Cruisers (23) - Comms Net (2) = 25 total points