Palp “Aces”

By Tbetts94, in X-Wing Squad Lists

Major Vynder (26)
Veteran Instincts (1)
Harpoon Missiles (4)
Advanced SLAM (2)
Os-1 Arsenal Loadout (2)

"Quickdraw" (29)
Veteran Instincts (1)
Fire-Control System (2)
Advanced Optics (2)
Lightweight Frame (2)
Special Ops Training (0)

Omicron Group Pilot (21)
Collision Detector (0)
Emperor Palpatine (8)

Total: 100

View in Yet Another Squad Builder

I think Vynder hasn’t been looked at very much due to the ability to spam gunboats. However, PS9 reloaded Harpoons with Advance Slam and his ability backed by Palp. Something might be there. I know PS Wars are here, but they won’t always be here.

Better Palp Aces:

Captain Kagi — Lambda-Class Shuttle 27
Collision Detector 0
Emperor Palpatine 8
Ship Total: 35
"Wampa" — TIE Fighter 14
Ship Total: 14
"Youngster" — TIE Fighter 15
Marksmanship 3
Ship Total: 18
"Scourge" — TIE Fighter 17
Ship Total: 17
"Dark Curse" — TIE Fighter 16
Ship Total: 16

Is the Palpmobile worth it for one guaranteed hit on Vynder? Realistically, those harpoons are only gonna get 2 hits per shot, because you'll never want to spend the lock.

Palp may be worth it for the ability to generate a crit. Quickdraw is a fine pilot to take, but you could also run a stealth device Omega leader for similar points. His offensive punch is greatly improved with Palp. I'm just not sure he is better than Quickdraw...

How about a ship combo of a rebel troop transport, 4 xwings and a resistance bomber?