100 - 150 - 300 Format - AKA Finally Get to Play This Weekend

By UberMunchkin, in X-Wing Squad Lists

Morning Forumites. So after two months of none of my friends being available I finally get to play this weekend. My friend and I have decided on a creeping escalation format, we're each running three lists, one at 100pts, one at 150pts and an epic one at 300pts. I'm finally going to get to give the TIE Silencer & The Gunboats a run out, for which I am quite excited.

The format we're running doesn't require the same ships in all lists, it's not a typical escalation format, we're going for something more narrative with an initial confrontation, interception force and then an epic task force conflict at the end.

Here's what I'm thinking of running, as always, any input would be welcome:

First up we have a First Order themed 100pt list, running the TIE/SF with Quickdraw (unusual choice for me as I usually prefer to run Backdraft), Kylo in the Silencer and an Omega Squad pilot; nothing especially amazing here beyond this being my first time piloting the Silencer, for which I have chosen the pretty classic PTL/Advanced Sensors build.

"Quickdraw" (29)
Veteran Instincts (1)
Fire-Control System (2)
Lightweight Frame (2)
Special Ops Training (0)

Kylo Ren (TIE Silencer) (35)
Push the Limit (3)
Advanced Sensors (3)
Primed Thrusters (1)
Autothrusters (2)

Omega Squadron Pilot (17)
Juke (2)
Comm Relay (3)

Total: 100

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Moving up to the 150pt list I'm running another First Order list. This one drops in Backdraft alongside Omega Ace, Major Striden in the Batwing Shuttle and 2x Omega Squad Pilots with Juke/Comm Relay. This one has a couple of tricks, the Shuttle has Operations Specialist onboard, the reason for that is lots of 2 Dice ships means we're going to miss a lot but that will generate Focus Tokens for the other ships which means I can reposition more, the shuttle is also running Rebel Captive for some Stress Control.

The Backdraft Build is an experiment, I've put Threat Tracker on him, which alongside FCS should be able to give him some arc dodging ability. Hopefully the PS9 will help him get shots off, use his TL, reacquire with FCS and then spend to dodge.

"Backdraft" (27)
Veteran Instincts (1)
Fire-Control System (2)
Harpoon Missiles (4)
Threat Tracker (3)
Lightweight Frame (2)
Special Ops Training (0)

"Omega Ace" (20)
Veteran Instincts (1)
Advanced Optics (2)

Major Stridan (32)
Fire-Control System (2)
Operations Specialist (3)
Rebel Captive (3)
Pattern Analyzer (2)
Hyperwave Comm Scanner (1)

Omega Squadron Pilot (17)
Juke (2)
Comm Relay (3)

Omega Squadron Pilot (17)
Juke (2)
Comm Relay (3)

Total: 149

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Finally the epic showdown. I've gone for an Ordnance build on the Raider and a lot of low PS Generics for support. The reason you don't see any Harpoons here is that my friend and I have agreed ahead of time that we will not run any Harpoon Missiles in the Epic match. This is basically a couple of supported Strikers (the Black Squad Scouts), a TIE Shuttle to support as needed, two Rho Squad Vets with Proton Torps and Adv. Slam and finally an Onyx Squad Escort to fly around and harrass things.

Onyx Squadron Escort (19)
Synced Turret (4)
Unguided Rockets (2)
Lightweight Frame (2)

Raider-class Corvette (Aft) (50)
Weapons Engineer (3)
Shield Technician (1)
Advanced Proton Torpedoes (6)
Concussion Missiles (4)
IG-RM Thug Droids (1)
Ordnance Experts (5)
Comms Booster (4)
Ordnance Tubes (5)
Impetuous (3)

Raider-class Corvette (Fore) (50)
Cluster Missiles (4)
Sensor Team (4)
Supercharged Power Cells (3)

Rho Squadron Veteran (21)
Crack Shot (1)
Proton Torpedoes (4)
Advanced SLAM (2)
Os-1 Arsenal Loadout (2)

Rho Squadron Veteran (21)
Crack Shot (1)
Proton Torpedoes (4)
Advanced SLAM (2)
Os-1 Arsenal Loadout (2)

Black Squadron Scout (20)
Juke (2)
Lightweight Frame (2)
Adaptive Ailerons (0)

Black Squadron Scout (20)
Juke (2)
Lightweight Frame (2)
Adaptive Ailerons (0)

Scimitar Squadron Pilot (16)
Systems Officer (2)
Fleet Officer (3)
Twin Ion Engine Mk. II (1)
TIE Shuttle (0)

Total: 300

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