Eaden, Ezra, Lowhrick, Rex

By Tbetts94, in X-Wing Squad Lists

Captain Rex (14)

Lowhhrick (28)
Draw Their Fire (1)
Tactician (2)
"Chopper" (0)

Ezra Bridger (Sheathipede) (17)
A Score to Settle (0)
Tactician (2)
R3-A2 (2)

Eaden Vrill (32)
Intelligence Agent (1)
Rigged Cargo Chute (1)
Smuggling Compartment (0)

Total: 100

View in Yet Another Squad Builder

Gonna try this list out tonight at the game store. Seems like it should be a lot of fun.

Overall I like what you have going on this. If you drop Rex, you could build up Eaden a little more. Sub the cargo chute for scavenger and throw on countermeasures to deal with missiles. You can add HLC as well for when ships aren’t stressed you’re still slinging a good amount of dice.

But as is, it can still be good.

I've been trying Eaden (mostly in epic play, but a couple of 100 point games) a bit lately and prefer to keep him lean. I think the whole point is that if you can stress ships you've got a super cheap 10HP, 2 agility, 3 primary weapon turret ship.

I've found tactician an unreliable way of creating stress (hard to range control against higher PS ships) and have had more luck with y-wing (e.g. Gray Quadron Pilot)/TLT/R3-A2 but that's too expensive to fit in here. I'll be interested to hear how Ezra gets on as the stress bot, seems like a super good fit.

I got to one shot a Genesis Red yesterday with Eaden. But that was about it. Played the list so wrong. Dumb mistakes. Forgot intel agent almost every turn, also should had done more coordinate stuff for Eaden on the entry. Easy fixes though.

I'm not sure I like A Score To Settle on Ezra. Yes, it's offensive mods for him, but he only has 2 dice anyhow. However, a large benefit to running a lot of stress mechanics is to deny your opponent their dice modifications when they attack you. Because A Score To Settle adds A Debt to Pay to an enemy ship, that ship can still get focus modification against Ezra. It's symmetrical, so Ezra has a benefit too, but again, Ezra only has 2 red dice. Just for me, I think I'd rather have Trick Shot.

Otherwise, there isn't a think I'd have to say about the list. Looks solid enough.

1 hour ago, theBitterFig said:

I'm not sure I like A Score To Settle on Ezra. Yes, it's offensive mods for him, but he only has 2 dice anyhow. However, a large benefit to running a lot of stress mechanics is to deny your opponent their dice modifications when they attack you. Because A Score To Settle adds A Debt to Pay to an enemy ship, that ship can still get focus modification against Ezra. It's symmetrical, so Ezra has a benefit too, but again, Ezra only has 2 red dice. Just for me, I think I'd rather have Trick Shot.

Otherwise, there isn't a think I'd have to say about the list. Looks solid enough.

Draw Their Fire is on Lowhrick.

That's fair, but he still has a point. If you're trading no damage for a crit on Ezra Lowhhrick, you're still not trading well.

My favorite Ezra build is Snap shot, Tactician, R3-A2. It's got an opportunity to double stress if someone flies into the range 1 net, but otherwise he can actually clear stress and deal up to 3 a turn.

Though I don't know where you get the extra 2 points...

Edited by Sekac
10 hours ago, Sekac said:

That's fair, but he still has a point. If you're trading no damage for a crit on Ezra Lowhhrick, you're still not trading well.

My favorite Ezra build is Snap shot, Tactician, R3-A2. It's got an opportunity to double stress if someone flies into the range 1 net, but otherwise he can actually clear stress and deal up to 3 a turn.

Though I don't know where you get the extra 2 points...

They are either choosing to use the crit effect or spend their focus anyways and not have Lowhrick DTF. Opponents get frustrated when the damage keeps getting split, (Fairship). Now Trick Shot may be a good call on Ezra considering I have Rigged Cargo, I would drop DTF for Selflessness at that point.

I agree, that’s also my favorite Ezra build, but points are tight.

The OP’s initial list and the comments following kind of got me thinking about something like this:

Ezra Bridger (Sheathipede) (17)
Snap Shot (2)
Maul (3)
R3-A2 (2)
Pulsed Ray Shield (2)

Lowhhrick (28)
Draw Their Fire (1)
Inspiring Recruit (1)
C-3PO (3)

Norra Wexley (29)
Push the Limit (3)
Kyle Katarn (3)
R2-D2 (4)
Vectored Thrusters (2)
Alliance Overhaul (0)

Total: 100

View in Yet Another Squad Builder

Ran a few practice games today with my list above, and it’s pretty fantastic. The only thing I didn’t get use from is Inspiring Recruit. With Ezra only having two dice, I’m not refilling more than one die that often with Maul. So I’m thinking of switching to Breach Specialist or Intellegnce Agent. Probably IA so I can coordinate a barrel roll to Norra with Ezra if needed.

Edited by jwilliamson12