Necromancers

By Rasiel, in Runewars

Hi,

i have a question about necromancers (maybe other creatures as well) in combat, does a player take and resolve cards even if the battle is over ? (Opponent has no creatures for example, or the battle takes place in stronghold etc. ) I ask because he can summon skeletons with this (i dont know abilities of all fractions creatures if there is another similar like this)

Yes, you may still draw cards for your remaining units, including Necromancers (which could possibly summon reanimates).

This also includes any battle where the attacker invades an enemy are that has no units (such as a Stronghold or a home realm). The attacker still draws cards for all his units.

Just to be clear, the player with units that allow him to draw cards for combat will still draw and resolve Fate cards, its not an option. Obviously most effects will not hit anything, but effects like Necromancers summoning Reanimates (which will allow you to draw even more Fate cards at initiative 4) and Daqan Knights allowing you to draw more Tactics cards will trigger.

"QUESTION :
Finally, I dont know if you have officially answer this, but if I attack a hex with an enemy stronghold, or an empty enemy homeland hex, do I still draw fate cards as if there was a battle, in hopes of reanimating units with necromancers or gaining tactics cards with knights.

Yes, you still draw cards for the battle. Many times this may not matter, and some player may wish to skip this. However, if you have necromancers or knights, you may wish to draw anyways. "

Sounds like it is an option to me.

Hmm, in his answer to me, his answer was "the player would draw cards even if he has already won the battle." No option.

I don't think it should be optional, because that could imply that ALL card drawing is optional! I'll double-check with Corey, I guess, to make sure that we're on the same page, because his answer to me indicated card drawing is not optional.

broken said:

Yes, you still draw cards for the battle. Many times this may not matter, and some player may wish to skip this. However, if you have necromancers or knights, you may wish to draw anyways. "

To me that sounds like Corey acknowledging that sometimes players will choose to step outside the rules to speed up the game. "The rules require me to fight a battle here and draw cards, but I can't possibly lose and don't really care about a few extra reanimates my necros might produce, so let's just move on."

I realize there are some people on these forums who would rather burn to death in horrifying agony than to skip a mandatory but ultimately irrelevant step in the game's sequence of play, but I would put forward that those are not the players who Corey was referring to.

Steve-O said:

I realize there are some people on these forums who would rather burn to death in horrifying agony than to skip a mandatory but ultimately irrelevant step in the game's sequence of play, but I would put forward that those are not the players who Corey was referring to.

Hmm, I can't think of anyone like that...... angel.gif (and I can't believe I actually used a Smiley on this board....)

My group hasn't been playing with optional draws. If units are attacking, they're drawing cards.

The deck is basically the game's die, and the whole thing is about the odds of what you're gonna draw. We decided that any draw that may happen must happen, in the interest of the odds. Otherwise, you end up with the risk of odds being all skewed while players choose to only draw for Necromancer and Knights, or only draw far enough into a battle to win it.

Drawing is mandatory mainly to consume significant card effects. Take note that there are only 4 successes in the entire Fate deck so it actually nixes any attempts to succeed in quests. This can also affect duels if the battle happens in Spring. To assume that it affects only the Knight and the Necromancer is severely simplified.

catch8088 said:

Drawing is mandatory mainly to consume significant card effects. Take note that there are only 4 successes in the entire Fate deck so it actually nixes any attempts to succeed in quests. This can also affect duels if the battle happens in Spring. To assume that it affects only the Knight and the Necromancer is severely simplified.

Or logical, considering Corey's response? I am trying to figure out why you think I wouldn't ordinarily agree that it is mandatory, except for Corey's somewhat conflicting statements.

broken said:

catch8088 said:

Drawing is mandatory mainly to consume significant card effects. Take note that there are only 4 successes in the entire Fate deck so it actually nixes any attempts to succeed in quests. This can also affect duels if the battle happens in Spring. To assume that it affects only the Knight and the Necromancer is severely simplified.

Or logical, considering Corey's response? I am trying to figure out why you think I wouldn't ordinarily agree that it is mandatory, except for Corey's somewhat conflicting statements.

I think I have to agree with Steve-O. I think his statement may have been more of a "technically you have to, but players might choose to skip it just to save time."

In my games, it's mandatory, as it does make a difference to the Fate Deck draws.

broken said:

Or logical, considering Corey's response? I am trying to figure out why you think I wouldn't ordinarily agree that it is mandatory, except for Corey's somewhat conflicting statements.

I apologize, but you lost me there. Please expound on your last sentence.