Im gonna experiment with this tomorrow.
HH's can sort of deny a prime Raddus location with thier big footprint. Tetsu is there for a suicide mission, jump into big squad balls to speedbump/split them up to give HH speed advantage.
I know its a lot of HH's, but to get good results with red dice you need numbers if not 4 sure manipulation.
Critique welcome.
Sato (400/400)
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MC75 Armored Cruiser (104 + 50)
+ Commander Sato (32)
+ Damage Control Officer (5)
+ Ordnance Experts (4)
+ Electronic Countermeasures (7)
+ Wide-Area Barrage (2)
Nebulon-B Escort Frigate (57 + 5)
+ Yavaris (5)
GR-75 Medium Transports (18 + 7)
+ Jamming Field (2)
+ Expanded Hangar Bay (5)
GR-75 Medium Transports (18 + 7)
+ Comms Net (2)
+ Expanded Hangar Bay (5)
Ketsu Onyo (22)
Lieutenant Blount (14)
14 x Z-95 Headhunter Squadron (14 x 7)