Scum list for tournament

By Browncoat50, in X-Wing Squad Lists

My local shop wants to do a tournament where you don't know what faction you fly until you register, so I need a strong scum build. Here is what I came up with:

Ketsu Onyo: VI, K4 security Droid, Title, GyroTargeting - 47 pts

Captain nym: PTL, autoblaster, EM, Harpoon, Cluster Mines, Connor Net, maul, Guidance Chips - 52

99 pts

Ketsu has worked well for me in the past lowering agility and dealing consistent damage. This nym I really want to fly aggressive. From a distance I can fire harpoons and possibly reroll with maul and get crit from chips then clear stress. Or I can push to lock and reposition then use mauls secondary to clear the stress from push. Or I can fly close and focus and drop mines then use autoblaster to hit and clear stress.

Am I looking good or is this too complicated? I want to aim for versatility and efficiency and on paper I think this works.

1 hour ago, Browncoat50 said:

My local shop wants to do a tournament where you don't know what faction you fly until you register, so I need a strong scum build. Here is what I came up with:

Ketsu Onyo: VI, K4 security Droid, Title, GyroTargeting - 47 pts

Captain nym: PTL, autoblaster, EM, Harpoon, Cluster Mines, Connor Net, maul, Guidance Chips - 52

99 pts

Ketsu has worked well for me in the past lowering agility and dealing consistent damage. This nym I really want to fly aggressive. From a distance I can fire harpoons and possibly reroll with maul and get crit from chips then clear stress. Or I can push to lock and reposition then use mauls secondary to clear the stress from push. Or I can fly close and focus and drop mines then use autoblaster to hit and clear stress.

Am I looking good or is this too complicated? I want to aim for versatility and efficiency and on paper I think this works.

I kind of like the idea of Maul combined with Harpoons. That's pretty cool. There's probably a few times where you will miss with your primary and you'll be stuck with a stress. But it's interesting.

I'd be tempted to go with Asajj for the varying styles. I think both Ketsu and Nym can be flown super-aggressively, so maybe Asajj can keep things more balanced to help with the end-game.

Asajj Ventress (37)
Push the Limit (3)
Latts Razzi (2)
Black Market Slicer Tools (1)
Glitterstim (2)
Countermeasures (3)

Captain Nym (Scum) (30)
Push the Limit (3)
Autoblaster Turret (2)
Extra Munitions (2)
Harpoon Missiles (4)
Maul (3)
Cluster Mines (4)
Conner Net (4)
Guidance Chips (0)

Total: 100

View in Yet Another Squad Builder

Personally, if I was looking for a PTL in-your-face Nym, I think I'd go Engine Upgrade over one of the bombs. I think the boost would greatly benefit a plan to get into range 1 with Autoblaster.

For Ketsu, I'd consider Dengar over K4 Security Droid, but both have advantages. K4 always grants full rerolls (Dengar can grant as few as one), but K4 is more dial-limited. It's a good set of Greens on a Lancer, but Dengar always works. Also, Fenn Rau, Black One and Countermeasures can negate the effects of those target locks, but can't mess with Dengar.

38 minutes ago, jwilliamson12 said:

I kind of like the idea of Maul combined with Harpoons. That's pretty cool. There's probably a few times where you will miss with your primary and you'll be stuck with a stress. But it's interesting.

I'd be tempted to go with Asajj for the varying styles. I think both Ketsu and Nym can be flown super-aggressively, so maybe Asajj can keep things more balanced to help with the end-game.

Asajj Ventress (37)
Push the Limit (3)
Latts Razzi (2)
Black Market Slicer Tools (1)
Glitterstim (2)
Countermeasures (3)

Captain Nym (Scum) (30)
Push the Limit (3)
Autoblaster Turret (2)
Extra Munitions (2)
Harpoon Missiles (4)
Maul (3)
Cluster Mines (4)
Conner Net (4)
Guidance Chips (0)

Total: 100

View in Yet Another Squad Builder

I do really like Assajj. Do you think she's more balanced than ketsu? And would I lose a lot by bot having ketsu tag targets with 1 or 2 tractor tokens?

15 minutes ago, theBitterFig said:

Personally, if I was looking for a PTL in-your-face Nym, I think I'd go Engine Upgrade over one of the bombs. I think the boost would greatly benefit a plan to get into range 1 with Autoblaster.

For Ketsu, I'd consider Dengar over K4 Security Droid, but both have advantages. K4 always grants full rerolls (Dengar can grant as few as one), but K4 is more dial-limited. It's a good set of Greens on a Lancer, but Dengar always works. Also, Fenn Rau, Black One and Countermeasures can negate the effects of those target locks, but can't mess with Dengar.

Engine upgrade is a great idea. I could drop Connor Net and be fine. As for Dengar I don't own a copy, and as a point of pride, I don't proxy cards and I try not to borrow