11 minutes ago, thespaceinvader said:You're also implying that it's trivial to block Rey , which it really isn't. When she can 3-sloop left, 3-sloop right, do a 1 forward, or a 4 straight, there's no one position you can drop your Ghost in that covers all that ground. And yes, you shouldn't be getting your Ghost into the position where it has to block all those possible moves - but Rey has the flexbility of dial to force you to. You have to engage her sometime.
Not to mention the fast that if the Ghost decides to try and block Rey, that's good news for the Rey player. SHE HAS A TURRET AND EXPERTISE. If the Ghost blocks her, she's free to shoot Fenn without having to worry about taking return fire from the Ghost.
Honestly, if your strategy with Ghost/Fenn essentially prevents the Ghost (the list's big damage dealer) from shooting, then you're doing it rong.