I just finished listening to Krayts, Mynocks and Goldsquadron podcasts. It is clear that the VCX-100, Fenn and Zeb list is not just up and coming but already here.
- How do you beat it?
- Which lists are good, and which have a bad time?
- Any specific tactics or tricks that help against it?
The list has various ways of specific loadouts, but key components are:
- Fenn + VI + (often) HSCP + FAA/R2/M9G8
- a VCX + TLT + EU + (often) Sensor Jammer + Crew
- Zeb
The VCX sees quite some variation. It can be Kanan, Chopper or Lothal. The crew is often Rey, Recon Specialist and other crew connected to Focus. One intriguing version is Ezra+Maul, giving double modification to all 2out of 4 TLT shots. The system slot can also be FCS, but Sensor Jammer saves you some shield&hull after Fenn stripped off the token with HSCP or prevents someone from spending it with his ability.
The whole build is great!
So, how do we beat it?
Edit: Solutions (user in brackets who mentioned the idea)
- Bring Boba and neutralize TLT (thespaceinvader)
- Stay in range 3 and bring autothrusters (thespaceinvader)
- Dodge Fenn's arc and don't let him stop you modifying your shots (Astech)
- Ion control (Astech). Was demonstrated at the Kraytcup last weekend with 2 Controlbrobots (who still lost to time, but the idea is good)
- Quad TLT (Astech)
- lots of red dice (FTS Gecko)
Edit: corrected Ezra+Maul effect