So, Headhunter, for 1 deployment cost, gives any merc build the ability to remove a random command card from the opponent's hand when you cause strain. I feel like this thing is a hidden gem.
The card comes with Bossk, who can throw down Indiscriminate Fire with 50% odds of getting a strain. Not a great investment, especially
But the mercs have access to many other options:
Trandoshan Hunters add a strain if you can get them within 3 ... and with new movement and brawler cards, you've got easy options for that. Plus they can use the hunter meta cards.
As an economy option, the Elite Jawa Scavenger allows you to pull in 0-0-0, who can walk up and Invasive Procedure an enemy for a damage and the free discard. You were already planning to snag 3P0, right? Not to mention that Chopper works with strain too, so your opponent may have to start thinking about her command deck -- an unusual mental task for most of us. I feel like this 5 points adds enough of an oddball threat to a build to be worth considering as a Vinto alternative.
IG-88 isn't a great option, since you only get one upgrade per deployment card ... but his relentless synergizes well with either of the others, and you want to build into strain, Under Duress and Chaotic Force could conceivably wipe out your opponent's entire library by round 2. Shoot, you could even consider adding in some unexpected Elite Wing Guards with the unusual threats from Grenadier, Ready Weapons, and Concentrated Fire for some multi-vector threats. The Wing Guards have that coveted +2 dmg surge, friends!
Jawa Scavenger is the cheapest option at 2 points. A bit of Headhunter or Under Duress make this knock-off Alliance Smuggler start to look appealing even without his big brother's droid-snagging capacities.
So I know there was one serious strain-train build at a recent Regionals, but I'm curious as to who's had a chance to work with these units?
I built a few possibilities here. They might be a bit too "glass-cannon" for competitive play, but I love that playing against either of them would feel different from what people are used to:
Luke Starkiller, Bounty Hunter:
http://tabletopadmiral.com/imperialassault/3c23352905686164000000000000008f330f0b0b95c6b4a10e1c172b87d2
(Play Headhunter on meaty Trandoshans; use Shyla and Bralwer CC's to get in range)
The Strain Police:
http://tabletopadmiral.com/imperialassault/2c51852988843e74610000000000008fc471715251aea2a10ebc171c2b35
(They get inside of your head. And use Trooper cards on Wing Guards for hilarious jumpsuit damage.)
What do you think?