My husband and I are brand new to F&D and we are trying to get a good grasp of the new setting before we gather a full campaign group and begin guiding them through it. I know all of us will learn best once we are actually playing the game as a group, but I know my people will have a ton of questions building their characters and I would like to be somewhat prepared.
Firstly, I already am in love with the wealth of knowledge and the positive vibe I'm picking up in this community. I just want to preemptively thank you for your patience as I am likely about to ask a lot of noobish questions.
I stumbled across swsheets.com (likely from diving into old posts on this forum) and I love having it as a tool. However, I've started to notice a pattern with the characters that pop up in the new character feed. Many of them have more starting xp than I would expect from reading the F&D core rulebook. Is this a common house-rule? If so, how much extra do people tend to start with? Or is it more likely I'm seeing "new" characters to that site that actually have a session or even two under their belts?
Also, can anyone explain to me why Pantorans start with 110 XP? I am missing why they have the 10 bonus starting xp baked into their starting experience. At first, I thought it must be that Willpower is that important of a characteristic that it needed something to balance starting with a 1 in Willpower. But then I realized it certainly isn't the only species with a 1 in Willpower. It only bothers me because we are diving into F&D and embracing a new narrative approach to get ourselves away from our min/maxing habits that are starting to annoy us. Our whole group suffers from a min/maxing addiction and I'm afraid once I release the species choices on my companions I'll be the lone Togruta in a sea of Pantorans.
Lastly, keeping in mind I am trying to move away from my min/maxing addiction, would someone feel in-effectual if they took something like a 1,3,2,3,2,3 for their starting characteristics in favor of spreading some of that starting xp into force powers/talents/skills? Is it really significantly different than a 2,3,2,3,2,3? Is it min/maxing to go for the 1,4,2,3,2,3 build with 5-10 remaining for force/talents/skills?
I apologize for such a long post and appreciate any insights, even if you only answer one and not all questions it would be helpful! Thank you!