21 minutes ago, Blail Blerg said:In an attempt to be less apathetic about the situation. I’d like to ask your detailed opinion on: are non harpoon imperials viable at the extreme competitive range? Why is that? Are there counter examples and or complexity in the situation?
If one wanted to win the whole tournament would you recommend your build or a similar one? Or is it incredibly easier to manage better results with a rebel or scum super power list (or harpoons)?
Well, a Palp Aces list is ranked number 5 on MetaWing’s list of archetypes. That list has won two Regionals in this month alone, with it and similar variants making cuts at plenty of high level events, including the 15-0 weekend at the Mandalore System Open.
Based on this, I would say that non-harpoon Inperial lists are viable at extreme competitive range.
The why I suspect comes from some nice versatility from QD and Quiz backed by Palp. Add to that Yorr is part of the list, making stress control less of an issue, meaning Quiz can continue to PTL and QD’s Expertise can stay on.
I’m not sure what you are asking for in counter examples. It is not an undefeated list, but then, neither is the current meta monster in Fenn/Ghost. There are indications that Harpoon Imp lists are doing well with some regional wins of there own, but no clear sign of suppiority that I can see.
As for suggesting my list, I would, but there are better lists out there, like Howard Aces. It really depends on who I am advising.
You can expect better results from Rebels as they hold the top 4 list archetypes on Meta-Wing. (Though only one of those lists actually use Harpoons). Based on recent results, I would definitely bet on a non-Harpoon Imp list over the majority of Scum lists. Both Harpoon and non-Harpoon Imperial lists have good options if you are looking to go all the way of a tournament.
