Been looking at the John Carter 2d20 Kickstarter and I am intrigued by the no skill and just combine two attributes together to resolve actions idea. So I was think of how this would work for a lite Genesys. Maybe something like this:
Brawl and melee attacks could be Brawn and Agility.
Ranged attacks could be Agility and Intellect.
Sneak attack could be Brawn or Agility and Cunning
Stealth could be Agility and Cunning.
Picking locks could be Agility and Intellect.
Perception could be Intellect and Cunning.
Minions would just use one attribute since the other number is determined by group size.
Just a a few ideas. Any thoughts.
Edited by fjw70