Usage: These things kind of make me crazy sometimes. Players seem to be constantly keeping track of each development through the comlinks: they will actually stop doing something cool so that they can talk about what they are doing on the comlink. I feel like they are like baby monitors for Player Characters sometimes. I asked my players to consider that comlink use Is dialogue, and that they should use the same great in-character dialogue they display normally, when they use the comlink as well.
The Technology: The comlink I am used to is the old cylinder one from Star Wars and Empire Strikes Back. There is no interface or controls on the thing that I can see. Seems like you think about who you want to talk to, and they are connected with you. I can't imagine that is how they are supposed to work, so I am trying to think of some ways to describe how these things are used. Do comlinks auto-connect in some way? Are law-abiding citizens normally easily and ubiquitously reached by comlink?
I would love to read your thoughts and anecdotes on comlinks. Thank you for any responses