Since the wave seems to make no squads lists at least a possibility, and buffs large ships, I thought I'd give both a try. Still unsure about Heavy Ions vs. Engine Techs; could be a big deal for Salvage Run. The plan is a second-player corner deploy for CO or SA, or an aggressive first player/SR approach with the Interdictor in the middle.
Name: Motti II
Faction: Imperial
Commander: Admiral Motti
Assault: Station Assault
Defense: Contested Outpost
Navigation: Salvage Run
ISD Kuat Refit (112)
• Admiral Motti (24)
• Agent Kallus (3)
• Ordnance Experts (4)
• Early Warning System (7)
• Ordnance Pods (3)
= 153 Points
ISD Kuat Refit (112)
• Strategic Adviser (4)
• Ordnance Experts (4)
• Early Warning System (7)
• Ordnance Pods (3)
= 130 Points
Interdictor Suppression Refit (90)
• Captain Brunson (5)
• Disposable Capacitors (3)
• Grav Shift Reroute (2)
• Targeting Scrambler (5)
• Heavy Ion Emplacements (9)
• Interdictor (3)
= 117 Points
Squadrons:
= 0 Points
Total Points: 400