So this occurred to me just now as I was reading some other post where the author wished for rules where a ship explodes when it is destroyed. I thought, "Well, that sounds like it could be an effect on a damage card. Like: 'If this card is face up when this ship is destroyed, it does [some amount of damage] to all ships (or just friendly ships???) within [some range]."
Then, it hit me. I've seen folks wish for new objectives or new kinds of ships for existing models (like the Kuat and Cymoon), perhaps included in a future campaign the way CC gave us new squadrons. What if such a new campaign, or whatever kind of release, gave us NEW DAMAGE CARDS?
What effects could such cards have to shake the meta(s) up? Counteract or change play styles? Address stuff that's come out since the core release? Or just be cool and thematic?
(And would these be in addition to the regular old damage cards, or a new replacement set? I dunno, this literally just entered my head.)