We got an Objective Article?

By Undeadguy, in Star Wars: Armada

2 hours ago, Crabbok said:

Is it just me, or does that graphic make these obstacles appear to be moving WAY too far? Especially that debris field.

swm01_diagram_grav-shift.png

I knew it!

Black holes in wave 8 :huh:

Quote

He gives equal consideration to both factions , but at the table he would have himself taken away if he were ever a part of the Rebel Alliance and a traitor.

I think giving equal considerations to both factions is enough to warrant him being taken away.

9 hours ago, rasproteus said:

From my point of view, the Imperial Navy is evil.

I think you and my adjutant need to have a little chat...

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6 hours ago, Crabbok said:

Is it just me, or does that graphic make these obstacles appear to be moving WAY too far? Especially that debris field.

swm01_diagram_grav-shift.png

That's no debris field........ it's a space station!

57 minutes ago, Daht said:

That's no debris field........ it's a space station!

That's no debris field, it's Alderaa... ok it's a debris field

25 minutes ago, Handler said:

That's no debris field, it's Alderaa... ok it's a debris field

Nope it's an asteroid field.. so it could be Alderaan.

What's funny is that a good majority of armada players still don't get these fundamentals. Something like building for your objectives, or making sure you can play as first if you're forced to still escapes a good portion of players. So maybe you take the article's content as a given, but you would be in the minority.

Keep up the good work FFG. ??

Yeah i appreciate the article too. Even when you look at their xwing guest articles they are usually beginner focused even when they are discussing more advanced concepts.

On 1/26/2018 at 1:44 PM, Karneck said:

I don't view this as an article for long time members of the community. I see it as an article that is promoting interest in getting new players reading and into Armada.

Yes.

I’m not new, but I’m not an expert. I have not paid attention to “Strategic” or used the Lambda Shuttle yet. And Objectives are only slowly moving from “annoyance” to an interesting part of the game. This article gave me some new insights into Armada gameplay.

On 1/27/2018 at 4:29 AM, Mikael Hasselstein said:

I think giving equal considerations to both factions is enough to warrant him being taken away.

I think you and my adjutant need to have a little chat...

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She looks like a young Daala. I still can't decide about that woman's sanity :D

PS: Yes I know she is supposed to be redhead.

Edited by Norell
On 2018-01-26 at 8:29 PM, Mikael Hasselstein said:

I think giving equal considerations to both factions is enough to warrant him being taken away.

I think you and my adjutant need to have a little chat...

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::hums along to a certain Skyhooks song, which was also covered by Iron Maiden::

The article made me wonder if the objective warrant enough points. In general they seem to be a minor contributor to the victory points. Could have this been an even more interesting game if it was more objective focused. It seems like that most space games are more about killing the enemy fleet whereas very objective based play could offer an interesting twist.

3 minutes ago, LennoxPoodle said:

The article made me wonder if the objective warrant enough points. In general they seem to be a minor contributor to the victory points. Could have this been an even more interesting game if it was more objective focused. It seems like that most space games are more about killing the enemy fleet whereas very objective based play could offer an interesting twist.

It depends on the objectives.

I mean, take two competing Yellows:

Contested Outpost is worth 120 points in the full game (6 * 20)

But then, Fire Lanes is worth more than twice that, at 270 (6 * 3 * 15)

They're not intented to... Win you games on their own, but certainly they're going to Swing a Ship Destruction here or there...

... eventually I'll do some more dirty maths and see what a very loose "Average" amount of points per Objective might be, based on some raw data... It won't be enough to be "true", but it'll give at least an indicator...

@Drasnighta Yeah that's why I wrote in general. What I tried to say is that it might have been interesting if the objectives were the largest consideration for victory/more important than pummeling it out. Who knows?

Just now, LennoxPoodle said:

@Drasnighta Yeah that's why I wrote in general. What I tried to say is that it might have been interesting if the objectives were the largest consideration for victory/more important than pummeling it out. Who knows?

I think there's enough there to encourage both engagement and objective play... The problem with encouraging pure objective play is the game becomes a dance by design rather than a game where dice are rolled and things blow up...

But they score enough that you shouldn't be focused on nothing but the kill ... I think on that end, there needs to be a little boost to some objectives... But overall, we've got a half-decent batch... Not that I'd be adverse to a few more for choice...

41 minutes ago, LennoxPoodle said:

The article made me wonder if the objective warrant enough points. In general they seem to be a minor contributor to the victory points. Could have this been an even more interesting game if it was more objective focused. It seems like that most space games are more about killing the enemy fleet whereas very objective based play could offer an interesting twist.

I think they are trying that out with Legion.

Edited by Muelmuel
27 minutes ago, Drasnighta said:

I think there's enough there to encourage both engagement and objective play... The problem with encouraging pure objective play is the game becomes a dance by design rather than a game where dice are rolled and things blow up...

Yeah...... You mean this: (I blame @Dr alex )

Faction: Rebel Alliance
Points: 400/400

Commander: Garm Bel Iblis

Assault Objective: Blockade Run
Defense Objective: Fire Lanes
Navigation Objective: Sensor Net

GR-75 Medium Transports (18 points)
= 18 total ship cost

GR-75 Medium Transports (18 points)
= 18 total ship cost

GR-75 Medium Transports (18 points)
= 18 total ship cost

GR-75 Medium Transports (18 points)
= 18 total ship cost

GR-75 Medium Transports (18 points)
= 18 total ship cost

GR-75 Medium Transports (18 points)
= 18 total ship cost

GR-75 Medium Transports (18 points)
= 18 total ship cost

GR-75 Medium Transports (18 points)
= 18 total ship cost

[ flagship ] Modified Pelta-class Command Ship (60 points)
- Garm Bel Iblis ( 25 points)
- Fighter Coordination Team ( 3 points)
= 88 total ship cost

Modified Pelta-class Command Ship (60 points)
- Fighter Coordination Team ( 3 points)
= 63 total ship cost

7 VCX-100 Freighters ( 105 points)

Card view link

33 minutes ago, Ginkapo said:

Yeah...... You mean this: (I blame @Dr alex )

Faction: Rebel Alliance
Points: 400/400

Commander: Garm Bel Iblis

Assault Objective: Blockade Run
Defense Objective: Fire Lanes
Navigation Objective: Sensor Net

GR-75 Medium Transports (18 points)
= 18 total ship cost

GR-75 Medium Transports (18 points)
= 18 total ship cost

GR-75 Medium Transports (18 points)
= 18 total ship cost

GR-75 Medium Transports (18 points)
= 18 total ship cost

GR-75 Medium Transports (18 points)
= 18 total ship cost

GR-75 Medium Transports (18 points)
= 18 total ship cost

GR-75 Medium Transports (18 points)
= 18 total ship cost

GR-75 Medium Transports (18 points)
= 18 total ship cost

[ flagship ] Modified Pelta-class Command Ship (60 points)
- Garm Bel Iblis ( 25 points)
- Fighter Coordination Team ( 3 points)
= 88 total ship cost

Modified Pelta-class Command Ship (60 points)
- Fighter Coordination Team ( 3 points)
= 63 total ship cost

7 VCX-100 Freighters ( 105 points)

Card view link

I look forward to facing this with dual Vader Cymoons.

We'll be playing blockade run.

Gink it needs to be combat retrofits and opening salvo.

Or are you thinkng of the 6-5 solution to blockade run?

Just now, Dr alex said:

Gink it needs to be combat retrofits and opening salvo.

LOL

Just now, Dr alex said:

Or are you thinkng of the 6-5 solution to blockade run?

Yes, @Green Knight is going to be sorely disappointed when he realises my ships are going in the wrong direction.

26 minutes ago, Ginkapo said:

LOL

Yes, @Green Knight is going to be sorely disappointed when he realises my ships are going in the wrong direction.

Gotta love Armada objective play ?

I think one logical reason for having an article on objectives is that for new players coming into the game now, this is often the hardest thing to kind of get your head around. Its kind of presumptuous of this community to assume that every article that is put out is for hardened veteran competitive players, especially given that players who actually participate in competitive play are made up of the smallest portion of the community.

From the perspective of a newbie coming to the site reading about Armada, an article like this is probably very informative and given how important objectives actually are for success, its kind of a key thing. In particular given that its not particularly natural when you first start playing Armada to try and build lists towards objectives and leveraging objectives during play.