Hey there! Legion will be my first miniatures game. Most online competitive games go to great lengths to make sure asymmetrical maps are balanced. In a game like Legion, how would one go about setting up terrain? Will it be best to just make the map as symmetrical as possible? Or like in Armada, are the only obstacles you use ones that are placed as a function of game setup where players take turns, etc.
For reference, I just backed the TinkerTurf Kickstarter and see giant maps built in the examples, but I am wondering if just creating something cool willy-nilly will work in a game like Legion. I want to get this right as I've pre-ordered two cores, and one of every Imperial expansion... ![]()
Thanks!