14 hours ago, shmitty said:As I said upthread I primarily play 60-80 points of squadrons with plenty of success against full squad players. I generally feel confident in my ability to meet all three of your criteria.
- 60-80 points easily gives me enough to have another effective combat ship more than the heavy squad/carrier player. Sometimes it’s an extra ship, sometimes I have a small gunship while they have a flotilla.
- I can reliably kill at least the equivalent points in squadrons and earn my points back. Not every time, but with high enough frequency that I don’t feel the need to re think my basic tactics.
- My squads do get killed off sometimes, but they are never thrown away without specific purpose.
Now, this works for me and my fleets. I tend to play lots of long range ships in my fleets which colors how I use my squadrons.
When I am significantly outnumbered in the squadron game (and even when not), I play my squadrons to counter attack. This generally means letting my ships get attacked by bombers. Then I can counter attack a part of the enemy squads and hopefully kill it. The key for me is making sure that the squadron fight happens in range of my flak. My mid sized squad force plus flak can usually get things going well for me.
Does it always work, no. But it works more often than not and well enough that I can take 60-80 points in squads to a tournament and not feel like I’m gonna get rolled. I looked at all the fleets in my fleet builder and they all fall in that range. My record against 120+ squad builds is well above .500 playing in the 60-80 range.
This sounds like a great topic for a blog article or another of your very informative YouTube videos.