After playing a few games with the new Wave 7 ships I'm noticing that our games are becomming significantly shorter. Games used to be 2 hours or more, depending on list, sometimes 3 hours for really high activation lists...
But every Wave 7 game I've played so far has been over in about 60 - 75 minutes. This is most likely due to several things:
- Large Ships - When 1/3rd of your points are on a single ship you save a bunch of time.
- Hyperspacing in - With Raddus and Profundity, the rebels can spend some turns with their ships not in play, saving activations and time.
- Thrawn - Having those special command dials means less time trying to decide EXACTLY what you'll need, since you are more flexible.
It's nice. It feels like we are getting right into the fighting quicker. I also feel like this might be the perfect time to talk again, about increasing the point limit to 500.
Once Wave 7 goes public, and everyone gets lots of games in, if this trend of quicker games continues... I'd like to think a point increase could truly become a thing!