With all the 5 dice and more attacks around, in various ways and the ability to get 4 or 5 dice attacks with turret based ships, I don't really believe that they are Overpowered for the following reasons.
compared to other ordnance, yes they are overpowered. However, this is a discussion for another thread. (My take is just make all other ordnance keep their target lock too, instead of spending to fire)
Compared to other ships in the game that can get 4 die attacks or more regularly.
You must have a target lock,
You must be in arc,
These require you to Fly better, which I like.
you must use the mod slot.
They make generic ships so much better, because a z with a harpoon needs to be dealt with as a threat.
If you make harpoons use either slot you bring a lot of torp based ships back to the table.
So my question was should they be able to be used in a torp or missle slot? Would that help?
Mix fix for Torps and Missles:
Torps get +1 Critical hit added to their attack when attacking large ships
Missiles get +1 hit added to their attack when attacking small ships
Edited by eagletsi111