Family Time Games-Indy-Mon Strosity AAR

By AdmiralYor, in Star Wars: Armada Battle Reports

So after trying out Mon Strosity (D+5) at the MS regional, and some minor tuning, I took it for another run at the Indy regional. Let me start by saying that it was a great event, well hosted, and at a great store. In the following AAR, I do some things that are going to sound kind of...mean spirited. In any tournament above store championships, I play by the rules and I play to win. A great many times I have expressed my dislike of some of the more debatable mechanics of Armada: large bids, flotilla spam, and activation spam. At the end of the day, the only way to get these mechanics looked at is to exploit them. So rather than take the high road, I do things like play fleets with 40 point bids, stacks of flotillas, ramming, etc. I didn't like my fleet any more than the people that I was playing, but it was the best chance to win. Anyways, here was the fleet:

Mon Strosity

Faction: Rebel Alliance
Points: 384/400

Commander: Admiral Ackbar

Assault Objective: Advanced Gunnery
Defense Objective: Fire Lanes
Navigation Objective: Sensor Net

[ flagship ] MC80 Assault Cruiser (114 points)
- Admiral Ackbar ( 38 points)
- Defiance ( 5 points)
- Lando Calrissian ( 4 points)
- Engine Techs ( 8 points)
- Advanced Projectors ( 6 points)
- Reinforced Blast Doors ( 5 points)
- X17 Turbolasers ( 6 points)
- Leading Shots ( 4 points)
= 190 total ship cost

GR-75 Medium Transports (18 points)
- Bright Hope ( 2 points)
- Jamming Field ( 2 points)
= 22 total ship cost

GR-75 Medium Transports (18 points)
- Repair Crews ( 4 points)
= 22 total ship cost

GR-75 Medium Transports (18 points)
- Repair Crews ( 4 points)
= 22 total ship cost

GR-75 Medium Transports (18 points)
- Comms Net ( 2 points)
= 20 total ship cost

GR-75 Medium Transports (18 points)
= 18 total ship cost

1 Jan Ors ( 19 points)
3 VCX-100 Freighters ( 45 points)
2 X-Wing Squadrons ( 26 points)
= 90 total squadron cost

The field ended up being 38 people or so. I passed on taking a bye for two reasons, one: to maybe get more points, two: to not get matched against a store champ in round two.

If I have mixed of any of the matchups, let me know. Doing my best to match off fleet composition because I am horrible with names. NOTE: Two of the fleets outbid me and chose to go first, the other two I picked second. I think round 4 and one other round had me outbid?

Round 1 - Nick C

This matchup started with me relating how the LMC80 is my voted "most likely to run off the table". I went second, and he chose firing lanes. His setup was excellent, but he was in a hurry to prevent too many points from firing lanes. He set up to block the Mon Strosity with his hammerheads while his MC30 and LMC80 chased behind. I have no idea if I could have dodged the blocks because his LMC80 caught its corner off the board while turning to chase and was destroyed. After that, two of his hammerheads went down after all of them launched all their black dice at the Mon Strosity. His last chance to salvage was if the MC30 could roll almost perfect and kill the Mon Strosity. Unfortunately, his rolls were not good enough and the MC30 went down. Total MOV was well over 400 in my favor.

Round 2 – Nick G

This fleet was two ISD1 with a set of mostly antisquad screen. He picked my Adv gunnery, with his non-flagship and the Mon Strosity as the objective ships. Nick had a plan to swing by, pick off the points he could, and then run. His objective ship ended up taking a round of shots to the back and dying. I then used a flotilla to block the Mon Strosity in place, as well as one to block his flagship. Due to no accuracy on a short-range shot, my block on his flagship was successful, and it died in the next couple rounds. Total MOV well over 400 in my favor.

Round 3 – Alexander B

Alex picked my sensor net and lost in deployment. The two objective token sets were at opposite corners. I had deployment advantage, all my squads and flotillas were in my corner, and all his ships were in his corner. I then deployed the Mon Strosity to prevent him from running his corvettes to harass my transports. He tried to kill the Mon Strosity and lost both corvettes and a transport? Meanwhile, the transports and the VCXs farmed around three tokens a turn at speed zero, since nothing was threatening them. When the Mon Strosity lost most of its shields, I ran it out of range. Total MOV over 400 in my favor.

Round 4 – Jerry S

At this point, I had enough of a lead that all I needed was 6 points and I couldn’t lose, even less with a decent split at the second and third tables. Jerry had me outbid, however, he couldn’t afford to let me pick the firing lanes out of his objective list, so he gave me second and picked Adv Gunnery. He set up a conga line to sweep across the front of the Mon Strosity. A flotilla block on the leading AF prevented it from boxing the Mon Strosity and forced it to either slow down and take the barrage or speed up and take the barrage. After losing the ship, Jerry chose to cut his losses and run. An unfortunate dice counting error on the last barrage of the game prevented the death of another AF. Total MOV was a bit below 100 in my favor, I think.

The fleet did what it was designed to do in its matchups. I didn’t run into any of the scenarios where I needed to take first player, which helped considerably. I could go into more construction and thoughts on strategy, but judging by threads, I think half the forums wants me burnt at the stake for playing it, and the other half has declared the first half idiots for not being able to beat it :) Happy Monday everyone.

PS: Once again, thanks to @CaribbeanNinja, @Jahangeer358 for the matches and advice after they beat me at MS. Also @Brikhause because @Jahangeer358 shamelessly steals his fleets.

Edited by AdmiralYor

I like your fleet very much, thank you.

It leverages some of the most potent cards and mechanics in the game.

What's not to love?

16 hours ago, Green Knight said:

I like your fleet very much, thank you.

It leverages some of the most potent cards and mechanics in the game.

What's not to love?

Considering what was being said about me and my fleet at the 50th percentile tables where my wife was playing, I think I may have wandered into a meta where bringing "unfun" fleets is frowned upon. I realize tournament play, especially tournaments of four rounds, are stressful. That isn't a reason to be mean though :(

7 minutes ago, AdmiralYor said:

Considering what was being said about me and my fleet at the 50th percentile tables where my wife was playing, I think I may have wandered into a meta where bringing "unfun" fleets is frowned upon. I realize tournament play, especially tournaments of four rounds, are stressful. That isn't a reason to be mean though :(

That's sad to hear.

You've combined the power of Ackbar, with good activation count and Strategic.

I think that's commendable.

The fleet is also not impossible to play against. A bit surprised about the negativity.

25 minutes ago, AdmiralYor said:

Considering what was being said about me and my fleet at the 50th percentile tables where my wife was playing, I think I may have wandered into a meta where bringing "unfun" fleets is frowned upon. I realize tournament play, especially tournaments of four rounds, are stressful. That isn't a reason to be mean though :(

If it helps, I was talking bad about you, not about your fleet. And I wasn't even there!

:P

I don't see anything done in poor taste or negatively on your part. Like you said, you played within the current meta. Folks are just gonna have to figure out how to beat that. They have new toys to try with, so I wouldn't sweat the negativity. You do you. That's my motto....

Congrats on the win!

Don't let it bother you. You built the best list you could build and gave yourself the best chance to win that you could. That's what you're supposed to do in a tournament setting.

By the way, I had a very pleasant Round 2 match against your wife (I believe, going by surnames). It must be nice having a practice partner right there in your house!

22 hours ago, AdmiralYor said:

Let me start by saying that it was a great event, well hosted, and at a great store. In the following AAR, I do some things that are going to sound kind of...mean spirited. In any tournament above store championships, I play by the rules and I play to win. A great many times I have expressed my dislike of some of the more debatable mechanics of Armada: large bids, flotilla spam, and activation spam. At the end of the day, the only way to get these mechanics looked at is to exploit them. So rather than take the high road, I do things like play fleets with 40 point bids, stacks of flotillas, ramming, etc. I didn't like my fleet any more than the people that I was playing, but it was the best chance to win.

5 hours ago, AdmiralYor said:

Considering what was being said about me and my fleet at the 50th percentile tables where my wife was playing, I think I may have wandered into a meta where bringing "unfun" fleets is frowned upon. I realize tournament play, especially tournaments of four rounds, are stressful. That isn't a reason to be mean though :(

Well, I certainly don't think you deserve any personal attacks but... can you really reconcile these two passages?

By all accounts you were a nice opponent and very skilled at your fleet! But of course people are gonna be grumpy about facing stuff like that.

"Move a ship, ok I move a flotilla. Move a ship, ok I move a flotilla." (x5) and "Come stop me before I earn 45 points a turn at speed 0"... I mean by your own admission this is both frustrating and boring to play against.

Like an old WHFB dwarf army that deploys in a corner with zero intention of moving the entire game... It's just not the same game everyone set out to play.

Kudos on your performance, and congrats on your win. But I can't help but feel like you knew what you were getting into.