I’ll be Overlord for this one next week. (Minor Spoilers ahead.)
I could use Elementals as one of the open groups (Encounter II). If an Elemental picks up the Dragon Skull for one action and uses the Air skill for its second, what is to stop it from keeping the skull indefinitely, provided it always uses the Air skill as one of its actions? Provided it could do 1) Air 2) Move (and can find a way through the heroes), couldn’t it just walk out the entrance that way?
Tombel could use Caltrops, I suppose, to slow it down? Anything else that the Heroes could do to put damage on it without attacking it? ...Or am I overlooking something more obvious?
Sure, I want to win, but if that’s the way to breeze through it (ha!), I just won’t recruit them.