Ever since the Rebel Naval Troopers were accidentally spoiled, I have been thinking about the role that they would play in the game. First of all, we know that they are not elite troops, since every time they show up in a film they are being wiped out (albeit by Darth Vader and/or his personal troops). They use DH-17 blaster pistols and fight in the cramped corridors of starships, so I would expect them to have shorter range. Also, they are typically shown on the defensive, both on film and in their incarnation in Imperial Assault. So, here are my predictions for them, based on these traits.
Same stats as Rebel Troopers, except:
- Range 1-2 for their DH-17.
- Instead of Nimble, they get the new keyword: Vigilant (After you complete a move action, you may receive a free standby token, as long as you do not fire during this activation.)
- Maybe slightly cheaper.
Since standby attacks can only be made against a target that took an action at range 1-2, the short range of their pistols would not be a major problem. They would be great at rushing to an objective or choke-point and holding it against the enemy. Typical activations would be move-move-standby or aim-move-standby or dodge-move-standby.
Specialists might include combat shotgun (1-2 range, Spray keyword) or demolitions expert (1 range, Blast and Impact keywords) or something with longer range to make up for that weakness.
Anyone have other predictions?
Edited by chemnitz