Sell me on: The Grand Inquisitor

By Green Knight, in Star Wars: Armada

3 minutes ago, Xeletor said:

Konstantine doesn't, that one crit that changes speed doesn't either. Tractorbeam is the only one that "forces the oponent to change his speed", so he is doing it, not you, and that triggers the helicopter-lightsaber-guy. I believe that was the gist of all the rules discussion, I have no reference though.

Sounds reasonable. Thanks.

1 hour ago, Green Knight said:

That will trigger him?

Never thought about that.

What about Konstantine?

FAQ says it "resolves when the value on an enemy ship’s speed dial is changed." That sounds to me like Konstantine works just fine.

1 hour ago, Villakarvarousku said:

FAQ says it "resolves when the value on an enemy ship’s speed dial is changed." That sounds to me like Konstantine works just fine.

I was about to say the same. I don't think I've seen any mechanics in the game where there is a specifically useful distinction - when some action is compelled - as to which player exactly executed the described action.

That said, I'm not 100% sure that either of those paths are really worth the points. In my mind, the only real useful place for him is on a speed-3 ship with QBT, which ideally wants to be going as fast as it can, but also needs to brake to turn on QBT. (I disagree with the assessment that this "isn't worth it" - assuming you're doing this right, and have multiple shots, that's two blue dice added. Adding two blue dice via ion slot upgrades...IE., 'high capacity turbines'...costs 8 points. Ol' Inqy is only 4.)

It's not that tractors or Konstantine don't open up some interesting possibilities on top of that, but they are expensive (either in opportunity cost or actual cost), and the utility is so marginal...

Edited by xanderf
9 hours ago, Villakarvarousku said:

FAQ says it "resolves when the value on an enemy ship’s speed dial is changed." That sounds to me like Konstantine works just fine.

You are right, I missed that. My answer was based on the rules forum before that faq. Thanks!

Has anyone used him defensively? On a ship that, for example, wants to stay at range (Arquitens, Quasar at a stretch)? Over large distances I could fathom that the Inquisitor could help you with double arcs and/ or evading ships trying to pounce you.

Edited by DampfGecko
On 22/1/2018 at 12:08 AM, Green Knight said:

I think, for me, that a Jerjer ISD might be a platform for him.

That's where I think he's be the most useful.

Competition for the officer slot, however, is very hard.

Jerjer for Jerjerrod sounds to close to heresy. JJ, Jerry or anything else is ok but Jerjer? JERJER???!!!! What the **** is wrong with you?! How you dare to make a subtle reference to that stupid mutant duck?

Jerjer... OMG! You lost the right to play with the Armada WarGod anymore.

Blast him, Mods!!!

14 hours ago, Villakarvarousku said:

FAQ says it "resolves when the value on an enemy ship’s speed dial is changed." That sounds to me like Konstantine works just fine.

The FAQ says this so you can know the timing of the speed change.

However, it doesn't change the text on the card. Therefore it still only works "when an enemy ship...changes it's speed."

So, sadly, Konstantine won't work.

13 minutes ago, Democratus said:

The FAQ says this so you can know the timing of the speed change.

However, it doesn't change the text on the card. Therefore it still only works "when an enemy ship...changes it's speed."

So, sadly, Konstantine won't work.

Huh, good point. I guess I thought that the timing was already pretty explicit, so in my mind the FAQ was just clarifying the trigger – that temporary changes aren't enough, and that it doesn't matter who's doing the changing since they used the passive voice. But now that you mention it, the wording is pretty much the same as in the Squall entry which is clearly just a(n equally unnecessary) timing clarification.

I still think they could have clarified it more since the whole agency of the speed change thing isn't mentioned or relevant anywhere else, but oh well.

Nowhere does it give a reason for the ruling Democratus.

It seems you're interpreting it based on what you want it to say, in combination with the FAQ.

Konstantine- causes speed dial to change.

Inquisitor- (per FAQ) triggered when a speed dial changes.

Thats the end of the official statements.

Please explain your interpretation.

2 minutes ago, emsgoof said:

Nowhere does it give a reason for the ruling Democratus.

It seems you're interpreting it based on what you want it to say, in combination with the FAQ.

Konstantine- causes speed dial to change.

Inquisitor- (per FAQ) triggered when a speed dial changes.

Thats the end of the official statements.

Please explain your interpretation.

The FAQ tells you when the card "resolves" (see the wording in the FAQ). Thus it is telling you the timing.

The FAQ does not errata the card by saying the card "should read: " (which is what they do when they want to override the text on a card).

Since the wording of the card is not changed, you must still abide by its restrictions.

Still disagree. "When an enemy ship ... changes its speed..."

When- A When effect occurs the specific moment that the specified event occurs..

FAQ- Cards effect resolves when the value on an enemy ships speed dial is changed.

In none of that does it say only when your opponent chooses to change the ship speed.

Im trying to see your point of view on this, honestly. I'm just not seeing it though.

This is starting to digress into territory better covered in the rules forum.

Best of luck @emsgoof! :D

Yes I agree, and there's a reason I don't visit that hive of scum and villainy. I always get headaches from people going to Bill Clinton levels of "Define 'is'"