I know wave 7 is all about the big bads, but what about squadronless MSU?
I only invested 12 points in pure AS abilities, and it’s all on the same ship. 6+7 really bolsters the squadronless game.
The hardest question is who gets to be the flagship, and wether to use ECM or the new hotness, Early Warning System. With smaller hullzones, I think the EWS doesn’t do as much for these ships because a squad is often able to attack 2 different zones from the same position.
Thoughts? Flechettes crosses my mind, but I wanted to maintain versatility with the Raider-Is, and yes—I know Demo is going to be targeted really badly... I was debating between the Gozanti and 4 Ties.
Points: 388/400
Commander: Admiral Screed
Assault Objective: Opening Salvo
Defense Objective: Planetary Ion Cannon
Navigation Objective: Dangerous Territory
Raider-II Class Corvette (48 points)
- Disposable Capacitors ( 3 points)
- Hwavy Ion Emplacements ( 9 points)
= 60 total ship cost
Raider-II Class Corvette (48 points)
- Disposable Capacitors ( 3 points)
- Heavy Ion Emplacements ( 9 points)
= 60 total ship cost
[ flagship ] Gladiator I-Class Star Destroyer(56 points)
- Admiral Screed ( 26 points)
- Demolisher ( 10 points)
- Minister Tua ( 2 points)
- Ordnance Experts ( 4 points)
- Engine Techs ( 8 points)
- Electronic Countermeasures ( 7 points)
- Assault Concussion Missiles ( 7 points)
= 120 total ship cost
Raider-I Class Corvette (44 points)
- Ordnance Experts ( 4 points)
- External Racks ( 3 points)
= 51 total ship cost
Raider-I Class Corvette (44 points)
- Instigator ( 4 points)
- Agent Kallus ( 3 points)
- Ordnance Experts ( 4 points)
- Quad Laser Turrets ( 5 points)
- External Racks ( 3 points)
= 63 total ship cost
Gozanti-class Cruisers (23 points)
- Suppressor ( 4 points)
- Slicer Tools ( 7 points)
= 34 total ship cost