hey all -
So, I have a fledgling group that loved Escape from Mos Shuuta and we plan on running Long Arm of the Hutt on Monday, but in reading through the adventure I'm not convinced that my players will love or really be successful at the Duke's party in Act 2 and am looking for some guidance.
There are 4 players and with one exception are pretty new to role-playing and the amount of interaction and role-playing much just be beyond them at this point and as I don't want to put them off the game or slow down the adventure and am thinking that the best way of bridging between meeting Ota at the end of act 1 and getting to Gantry AA7 is, per the adventure text itself, to essentially simplify the encounter and have Ota tell the PC's that Teemo has bought a large shipment of weapons and payment has been made just prior to the party. If the party can mingle and find the Vio siblings without breaching etiquette, they can either convince them to let the PC's travel with them to Tatooine, or steal their Nova courier and impersonate the siblings (having put them on ice, of course) and infiltrate the palace that way.
For those who have played it through, does it seem like that approach might work?
Has anyone tried anything else they would recommend?
Am I overthinking this?
Thanks in advance!