6 minutes ago, AndyH said:I feel the original question may slightly miss the business model approach of the game's manufacturer; that of keeping established purchasers and users shelling-out more money for the latest release of ships - in short- fuelling desire. And I don't say this cynically- just matter-of-factly.
They do this by giving the next release of ships a subtle suite of attributes that give some competitive edge ...in competition. It might be a new kind of manoeuvre that allows the ship to evade one of the 'classic' types, or at least bring their guns to bear when the opposition is trying to out-manoeuvre them. It could also be a specific weapon or some other attribute...all aimed at the player that wants the competitive edge in a tournament environment.
If they don't do this, then once a player has - say - enough ships of a couple of factions for a mixed list in either faction...the sales dry-up.
Then, add a healthy dose of peer-pressure, amongst people that want to meet in tournaments primarily...and on forums (like this)...and it is easy to see how a more 'relaxed' or casual / social player (like me)...can be left behind.
It's just business...it's not unwelcoming as such...it just means that unless you get lucky with the dice, your basic TIE swarm is not likely to prevail against the latest offerings...because it is anything but a level battlefield.
I totally agree with what your saying. What I feel is needed, is a way to get More New People playing the game. Is it better to sell 1000 new ships to old players or sell 10000 old ships to new players?
Edited by s1ickrick