We must be up to our ears in Vader Cymoon builds by now, but why shouldn't we be, this is vader's ship! At first I was looking into pairing spinal with Quad Turbolaser Cannons as a way to cheat in that seventh die, but decided you don't get enough of a chance for accuracy on initial roll to make it worth it imo. These raider II's look fun however with turbines and dcaps... if you double arc with cf you can get 3 + 3 fairly reliably using vader and IF at long range and we all know how good that is from tcr90... small squad screen that we'll probably lose, hopefully not too quickly... assault carrier in most wanted will be hilarious for possible 3 reds with CF against objective ship.
Vader Raider
Author: skycake
Faction: Galactic Empire
Points: 400/400
Commander: Darth Vader
Assault Objective: Most Wanted
Defense Objective: Capture the VIP or Planetary Ion Cannon
Navigation Objective: Solar Corona
[ flagship ] Imperial Star Destroyer Cymoon 1 Refit (112 points)
- Darth Vader ( 36 points)
- Pass Officer Horn Face ( 4 points)
- Gunnery Team ( 7 points)
- X17 Turbolasers ( 6 points)
- Spinal Armament ( 9 points)
- Intensify Firepower ( 6 points)
= 180 total ship cost
Raider-II Class Corvette (48 points)
- Disposable Capacitors ( 3 points)
- High-Capacity Ion Turbines ( 8 points)
= 59 total ship cost
Raider-II Class Corvette (48 points)
- Disposable Capacitors ( 3 points)
- High-Capacity Ion Turbines ( 8 points)
= 59 total ship cost
Gozanti-class Assault Carriers (28 points)
- Hondo Ohnaka ( 2 points)
- Expanded Hangar Bay ( 5 points)
- Comms Net ( 2 points)
= 37 total ship cost
1 Ciena Ree ( 17 points)
1 Valen Rudor ( 13 points)
1 Whisper ( 20 points)
1 Lambda-class Shuttle ( 15 points)
anyways, thoughts? devastator is also a possibility and gets massive flavor points... I just don't like that when we run out of tokens, we lose rerolls...