I left my group in a bit of a cliffhanger last time we played, and wondered if anyone had any ideas to help flesh out the last part of their adventure. They're last few outings investigative and not too combat heavy, so this one is more extreme than subtle and is a nice change of pace.
They had finally met up w/ a paranoid, high ranking member of a heretical organization (Serrated Query), impressed him w/ their cover as smugglers w/ a rare powerful warp artifact to sell (a pre-imperial warp/tech device), infiltrated and powered down his station's defences, and subdued him. However, they quickly learn he was holed away in seclusion to escape from a ship of Dark eldar pirates mad at him over a deal gone bad. Pirates who proceed to tractor aboard their craft a chunk of the room they're in and enjoy the spectacle of the group fighting a few orcs and aliens they keep aboard for their amusement. As they slip into the warp to Emperor knows where the final "gladiator" the eldar have prepared emerges: a tortured and under control space marine lost in a blind battle rage- an ally they thought lost aboard a space hulk. To top things off, the warp artifact they brought w/ them is responding to all the death and emotion around it and the raw warp starts to influence the eldar ship.
The acolytes free the marine from control, sniping off mind influencing probe in the back off his head. With his help and in the midst of the confusion of the warp influence, they pick up their prisoner and escape the 'arena'.
Now they're loose in an out of control eldar ship, full of enemies and under the influence of the warp. I think they'll meet up w/ a dark eldar slave who can guide them to different parts of the ship, and ultimately they'll figure out a way to escape the warp and the ship'll crashland on an out of the way world. What kind of encounters could they have in the meantime?
TL;DR: What kind of horrors can you think up that might be on a dark eldar ship, particularly one where demonic forces are invading the status quo? Any cool encounters you can think up? Non-combat situations, decisions, or ideas would be particularly useful. I was thinking there could be some opportunities to unleash the orc slaves on their masters, I know the group would love the chance to do that. Thanks in advance for any ideas.
Not much, me thinks. Besides Incarnate Daemons of Slaanesh and Khorne.