Highest Aspiration?

By Muelmuel, in Star Wars: Armada

3 minutes ago, Drasnighta said:

Inherently, the person sending shields is only losing them.

you are still gaining - or in Rules parlance - Recovering them.

Practically speaking, you are gaining, recoverting, etc. shields.

However, there is a difference between dropping an engineering command yourself, thereby allowing "you" to recover them directly, and another ship sending them over.

Edited by Warlord Zepnick
Just now, Warlord Zepnick said:

Practically speaking, you are gaining, recoverting, etc. shields.

However, there is a difference between dropping an engineering command yourself, thereby allowing "you" to recover them directly, and another ship sending them over.

The RRG on the word "you" is pretty clear on this.

Sure, but it’s not “you” that is the point of contention.

Its the mechanic of recover - and the shields section of the rules, as quoted by DA, states that raising the number on a shield dial is inherently “recover”ing shields.

Sobeyhing you cannot do.

if you cannot buy food, you cannot buy food. Just because I give you money, doesn’t mean I’m the one buying you food when you are still the one who has to go to the store and do the actual purchasing.... ?

14 hours ago, Blail Blerg said:

Oh I thought you meant like kill all my opponent's squadrons with a single Raider.

NVM must learn to read cards.

Edited by Irishmadcat
20 minutes ago, Drasnighta said:

Sure, but it’s not “you” that is the point of contention.

Its the mechanic of recover - and the shields section of the rules, as quoted by DA, states that raising the number on a shield dial is inherently “recover”ing shields.

Sobeyhing you cannot do.

if you cannot buy food, you cannot buy food. Just because I give you money, doesn’t mean I’m the one buying you food when you are still the one who has to go to the store and do the actual purchasing.... ?

So the Dras ruling is "No projection experts?" Just making sure as the voice I trust in these matters.

1 minute ago, geek19 said:

So the Dras ruling is "No projection experts?" Just making sure as the voice I trust in these matters.

That’s where my leaning is.

It was not that way 12 hours ago, but with DA’s rules lookup help I saw what I was missing.

2 Turns and Aspiration backed by a single projection experts is only 1 shield off maximum, while having 2 at 6...

... considering it can have Advanced Projectors, I consider that “too good to be true”.

15 minutes ago, Drasnighta said:

That’s where my leaning is.

It was not that way 12 hours ago, but with DA’s rules lookup help I saw what I was missing.

2 Turns and Aspiration backed by a single projection experts is only 1 shield off maximum, while having 2 at 6...

... considering it can have Advanced Projectors, I consider that “too good to be true”.

Don't get me wrong, I agree that it's both the most likely interpretation of the rules and the one most in line with the spirit of the rules. But that interpretation is still relying on the argument that, essentially, the word "move" was omitted from a specific later section of the core rules AND that it was done so intentionally.

8 minutes ago, rasproteus said:

Don't get me wrong, I agree that it's both the most likely interpretation of the rules and the one most in line with the spirit of the rules. But that interpretation is still relying on the argument that, essentially, the word "move" was omitted from a specific later section of the core rules AND that it was done so intentionally.

Which is why it’s dtill on my list of requested clarification

Capacitor failure seems pretty instructive on this issue:

"If a hull zone has no remaining shields, you cannot recover shields in it, nor move shields to it, if that hull zone is defending, you cannot spend redirect tokens."

The card prevents 2 things from happening (excluding the effect on redirect tokens), and nothing else, just based on its text:

1. A ship with this damage card cannot, on its own ("you", the ship) recover shields in a hull zone which has been reduced to zero; and

2. A ship with this damage card cannot, on its own ("you", the ship), move shields from one of its hull zone's to a hull zone which has been reduced to zero.

I'm pretty sure the interaction between capacitor failure and projection experts has been settled, and that you can project shields into a hull zone which has been reduced to zero. If that is the case, then I cannot see why you would not be able to do the same with Aspiration.

Edited by Warlord Zepnick

The case between capacitor failure and projections experts hadn’t been settled to my knowledge.

to my knowledge, it’s not a question that has been asked...

19 minutes ago, Drasnighta said:

The case between capacitor failure and projections experts hadn’t been settled to my knowledge.

to my knowledge, it’s not a question that has been asked...

Aspiration1.png

Aspiration2.png

Edited by Warlord Zepnick
Link not working so I just took a screenshot.

I will of course stand corrected however, if that is a link to it ?

but it it will depend on details

Edited by Drasnighta
12 minutes ago, Drasnighta said:

I will of course stand corrected however, if that is a link to it ?

but it it will depend on details

Had to screenshot the thread, as FFG is giving me an error when I try and link it.

18 hours ago, Blail Blerg said:

Oh I thought you meant like kill all my opponent's squadrons with a single Raider.

This is a dream that I can get behind.

3 hours ago, Warlord Zepnick said:

Had to screenshot the thread, as FFG is giving me an error when I try and link it.

Eh, given the recent arguments on “You”, I’m not 100% convinced we are correct there.

Regardless, our decisions are not proof of a question answered sufficiently- because only FFG can do that to people’s satisfaction.

I mean, I make s bunch of mistakes.

13 hours ago, rasproteus said:

Gain engineering points equal to the ship’s engineering value and spend them on the following repair effects.

  • Move Shields: Spend one point to move one shield by reducing one of the ship’s hull zone’s shield dials by one and then increasing another of its hull zone’s shields by one (without exceeding its maximum shield value).
  • Recover Shields: Spend two points to recover one shield on any of the ship’s hull zones (without exceeding its maximum shield value).
  • Repair Hull: Spend three points to choose and discard one of the ship’s faceup or facedown damage cards.

If "move shields" by definition says without exceeding it's maximum shield value.. doesn't that cover it? Aspiration specificly lets you exceed maximum shield value when you deploy, but move does not, so it could not move a shield to a face that is equal to or greater than it's maximum shields already.

51 minutes ago, Daht said:

If "move shields" by definition says without exceeding it's maximum shield value.. doesn't that cover it? Aspiration specificly lets you exceed maximum shield value when you deploy, but move does not, so it could not move a shield to a face that is equal to or greater than it's maximum shields already.

Right.. but the question is if you can move shields to a damaged hill zone while one is overcharged.