Upsilon Shuttle

By "Quickdraw", in X-Wing Squad Lists

Hi, I would like u to sher your upsilon builds here if u want please.

I've shared this one around a few times, and have gotten a lot of feedback on it. But here's the current rendition of what I'm running:

Nu Squadron Pilot (18)
Proton Torpedoes (4)
Harpoon Missiles (4)
Guidance Chips (0)
Os-1 Arsenal Loadout (2)

Nu Squadron Pilot (18)
Proton Torpedoes (4)
Harpoon Missiles (4)
Guidance Chips (0)
Os-1 Arsenal Loadout (2)

Major Stridan (32)
Fire-Control System (2)
Weapons Engineer (3)
Kylo Ren (3)
Targeting Synchronizer (3)
Hyperwave Comm Scanner (1)

Total: 100

View in Yet Another Squad Builder

I have had an absolute blast with this list. It contains four stress mechanics and keeps double stress on opponents quite reliably. Really shakes the game up from normal expectations.

Twenty One Pilots ( 99 )

Kylo Ren — Upsilon-class Shuttle 34
Veteran Instincts 1
Advanced Sensors 3
Navigator 3
Rebel Captive 3
Engine Upgrade 4
Kylo Ren's Shuttle 2
Ship Total: 50
Kath Scarlet — Firespray-31 38
Veteran Instincts 1
"Mangler" Cannon 4
Tactician 2
Engine Upgrade 4
Ship Total: 49

Here’s a list I have a lot of fun with. It dishes out stress like candy and has a huge combined shields and hull.

Kylo Ren — Upsilon-class Shuttle 34
Expertise 4
Collision Detector 0
Courier Droid 0
Tactician 2
Kylo Ren's Shuttle 2
Ship Total: 42
Rear Admiral Chiraneau — VT-49 Decimator 46
Veteran Instincts 1
Rebel Captive 3
Gunner 5
Darth Vader 3
Ship Total: 58
Edited by Darth Wrath
2 hours ago, Darth Wrath said:

Here’s a list I have a lot of fun with. It dishes out stress like candy and has a huge combined shields and hull.

Kylo Ren — Upsilon-class Shuttle 34
Expertise 4
Collision Detector 0
Courier Droid 0
Tactician 2
Kylo Ren's Shuttle 2
Ship Total: 42
Rear Admiral Chiraneau — VT-49 Decimator 46
Veteran Instincts 1
Rebel Captive 3
Gunner 5
Darth Vader 3
Ship Total: 58

Couldn’t you flip Rebel Captive and Tactician and double-stress when gunner is triggered?

46 minutes ago, jwilliamson12 said:

Couldn’t you flip Rebel Captive and Tactician and double-stress when gunner is triggered?

I had it that way at first. The problem was I seldom have people in arc with my Deci, preferring to circle and use his 360. Also, people target the Deci first, so the shuttle doesn’t get the effect of RC very often. I find this setup has them both giving off stress almost every round. I had one person with a ship flying around with 6 stress last time I flew this squad.

3 hours ago, NaKoaLani said:

Twenty One Pilots (99)

Kylo Ren — Upsilon-class Shuttle 34
Veteran Instincts 1
Advanced Sensors 3
Navigator 3
Rebel Captive 3
Engine Upgrade 4
Kylo Ren's Shuttle 2
Ship Total: 50
Kath Scarlet — Firespray-31 38
Veteran Instincts 1
"Mangler" Cannon 4
Tactician 2
Engine Upgrade 4
Ship Total: 49

This looks very similar to something I took to a tournament last year, only I think yours is a bit better. Mine was heavily focussed around stress but also other effects that would hamper the enemy. List was:

Kylo Ren (Upsilon) - Adaptability, Mara Jade, BoShek, Pattern Analyzer, Reinforced Deflectors, Kylo Ren's Shuttle - 46pts

Kath Scarlet (Firespray) - Snap Shot, Slave 1, Extra Munitions, Ion Bombs, Ion Pulse Missiles, Guidance Chips, Mangler Cannon, Rebel Captive - 54pts

I found it a bit frustrating to use in the end due to it's lack of manouvrebility, which I think is where yours wins out with the Engine Upgrades. I still got 50% wins though so it wasn't all bad. :)

More recently I came up with a very expensive Kylo build that I've yet to put on the table top:

Kylo Ren (Upsilon Shuttle) - Predator, Advanced Sensors, Recon Specialist, Ysanne Isard, Weapons Guidance, Sensor Cluster, Engine Upgrade, Kylo Ren's Shuttle - 57pts

I haven't decided on wingmen for this version of Kylo yet, but if I drop the title I coud have Epsilon Leader and Omega Leader with Juke and Comm Relay, which seems a solid option as well as making it a themed First Order fleet.

I'm surprised there is no Dormitz builds in here. He's just great. This is what I'm looking to run at a casual tournament this weekend.

Lt. Dormitz - collision detector, courier droid, hyperwave comm scanner, - 32 points.

Quickdraw - VI, FCS, title, lightweight frame, cruise missiles - 37 points

Major Vynder - VI, poons, Guidance chips.

Hyperwave give both ships a focus to start the game. I can basically deploy them both in the middle of the board. From there, first turn alpha strike. I know there are counters to this, but it's fun, so I don't really care.

9 hours ago, Biggsy_boy said:

I'm surprised there is no Dormitz builds in here. He's just great. This is what I'm looking to run at a casual tournament this weekend.

Lt. Dormitz - collision detector, courier droid, hyperwave comm scanner, - 32 points.

Quickdraw - VI, FCS, title, lightweight frame, cruise missiles - 37 points

Major Vynder - VI, poons, Guidance chips.

Hyperwave give both ships a focus to start the game. I can basically deploy them both in the middle of the board. From there, first turn alpha strike. I know there are counters to this, but it's fun, so I don't really care.

No LRS on Vynder? I think with the high PS Meta, LRS will be the easiest way to get locks when moving with Vynder.

44 minutes ago, CMDR Ytterium said:

No LRS on Vynder? I think with the high PS Meta, LRS will be the easiest way to get locks when moving with Vynder.

He's PS9, so, he's still up there. I was debating between deadye/chips, VI/chips, and VI/LRS. I decided on chips because between that, the TL, and the focus I get from Dormitz's hyperwave, I should be rolling 4 hits with the missile. And the whole point of the build is a first turn missile. I want to be blasting out of the gate

I want to try this as a pure support ship for coordinate.

Maybe without the fleet officer if you just want to coordinate aces.

Major Stridan — Upsilon-class Shuttle 32
Fleet Officer 3
Systems Officer 2
Advanced Optics 2
Ship Total: 39