8 hours ago, X Wing Nut said:And this card only makes things worse
Imperial II 120 • Admiral Sloane 24 • Strategic Adviser 4 • Boarding Troopers 3 • Electronic Countermeasures 7 • Leading Shots 4 • XI7 Turbolasers 6 • Avenger 5
Gozanti Cruisers 23 • Comms Net 2
Gozanti Cruisers 23 • Comms Net 2
Gozanti Cruisers 23
Gozanti Cruisers 23
Gozanti Cruisers 23
Maarek Stele 21 Colonel Jendon 20 Saber Squadron 12 Valen Rudor 13 Zertik Strom 15 Ciena Ree 17 TIE Fighter Squadron 8
Total 398
PASS RULE LIKE IN IMPERIAL ASSAULT WHY IS THAT SO HARD???
This could be fun, but I don't think it'll be a broken type of build. I just view this type of list as easy to beat. Maybe I simply blow up a few gozantis and fly away, ignoring you and win on points.... or maybe I take long range ships to widdle down your only threat, so even in the end you get a last in-first out activation, I should still be able to kill your Star Destroyer by then, (or right after), and still win on points.
The real problem for your opponent is if they try to do virtually the same thing but come up short. This is a threat to fleets that have most of their points in one ship - so a 200+ point flagship fully decked out with and expensive commander. I think it could be fun though!