After seeing @Vergiliusand his squadron composition of A wings and 2400's at regionals this weekend it got me thinking.
Im trying to shake the competetive list creation up like everyone else. This list still uses the +3, but weaponises it, making them legit though small fire platforms under Sato.
Im not first hand familiar with the effectiveness of the Squad composition, but the theory behind it is intriguing. If it can handle the aces and still lend firepower to ships...I like it.
Anyway, check this list. Does it have enough firepower to get by? Concentrate fire will generally be the primary order used here. GR's shooting 2 black dice at med range, HH's and Pelta with 2 and 3 respecively at long with concussion for more damage. Damage ramps a bit when closer but the ships cannot hang for long. Hopefully there is enough here between shooting and squads to soften the enemy at range first before things get dirty.
Mighty Sato Unchained (398/400)
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Modified Pelta-class Assault Ship (56 + 47)
+ Commander Sato (32)
+ Ahsoka Tano (2)
+ Intensify Firepower! (6)
+ Assault Concussion Missiles (7)
Hammerhead Torpedo Corvette (36 + 7)
+ Assault Concussion Missiles (7)
Hammerhead Torpedo Corvette (36 + 7)
+ Assault Concussion Missiles (7)
GR-75 Combat Retrofits (24 + 7)
+ Toryn Farr (7)
GR-75 Combat Retrofits (24)
GR-75 Combat Retrofits (24)
4 x YT-2400 (16)
6 x A-wing Squadron (11)
(havent studied for objectives yet since still mulling over if this can work.)
Critiques welcome/encouraged.