I've seen a lot of lists lately that use Quickdraw or Kylo in the Silencer because they can become PS11 with VI. I thought I'd take a stab at making a Palp Aces list that included one of these ships. Turns out, I can use both:
Lamba Shuttle "Omicron Group Pilot", Palp, Collision Detector (29)
Tie Silencer "Kylo Ren", VI, Collision Detector, Primed Thrusters (37)
Tie/SF "Quickdraw", VI, Collision Detector, Primed Thrusters, Title, Twin Ion Engine Mk. II (32)
I know that my aces dont have all the bells and whistles that you typically see with these ships, but I believe that alongside Palp, they can still be very potent. I have a 2-point bid as well, which will help against other list with PS 11 aces.
This list, with all of the Collision Detectors, will be used alongside Debris Fields. Primed Thrusters will also ensure that I will get an action, even if I move through Debris Fields. Kylo Ren's great dial and the Twin Ion Engines on Quickdraw will give me plenty of green maneuvers to clear the stress afterwards.
Palp will be used primarily for defense I think. Both of my aces put hate on the enemy ships attacking them, so putting them in harm's way isn't the end of the world, and with 6 "hit points" each, and Palp guaranteeing an evade result, they will surely survive longer than a typical ace.
I'm going to give it a try this week, but if anyone can see a huge flaw in this list, please let me know.
Edited by OpjimusName