Double Lancers. Two large ships w/ Countermeasures to keep the alpha honest and AG3. Double Glit to neutralize opponent's red die overload and shrug off potentially two rounds of TLT. Stress an' tractor beam, yo, Mr. White! Determination for pesky crits (and Kylo) sweet green 3 turns, a dial that gives you a fighting chance to skirt out of trajectory simulator range or get in the bubble, 5 large ship straights to make Miranda's SLAMnanigans look slow in comparison. Dengar to hit aces harder.
Ain't saying it is perfect, but I bet it would give Nymranda in particular a major headache with the right person flying them. Nymranda's 2 total AG with no target locks vs. 20 hit points and mods...it could make for a tough match.
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THE ANSWERS ARE OUT THERE. Hit me with your best shot. Benatar (99) Asajj Ventress — Lancer-class Pursuit Craft |
37 |
| Determination | 1 |
| Latts Razzi | 2 |
| Glitterstim | 2 |
| Glitterstim | 2 |
| Countermeasures | 3 |
| Shadow Caster | 3 |
| Ship Total: 50 | |
| Ketsu Onyo — Lancer-class Pursuit Craft | 38 |
| Veteran Instincts | 1 |
| Dengar | 3 |
| Glitterstim | 2 |
| Glitterstim | 2 |
| Countermeasures | 3 |
| Ship Total: 49 | |