The rules suggest that we can use minion-piloted ships in minion groups, but the details of how to do this are sparse. It's pretty straightforward how to handle HT: just create a combined HT for the minion-ship group, the way you do for ordinary minion groups.
But what about system strain? Should we count system strain against HT the way we count ordinary minion strain as wounds? Or should you use a separate ST for the ships? Should you create a combined ST, keep track of individual STs, or have the total ST be the ordinary amount for one ship?
Here is a proposal:
--In addition to a combined HT, create a combined ST for the minion-ship group. So for regular TIEs with HT 6 and ST 8, a group of three would have HT 18 and ST 24.
--A minion-ship is eliminated whenever either a ship's HT is exceeded, or a ship's ST is exceeded. So if that group of three TIEs had 7 hull damage and 9 system strain, two TIEs would be eliminated and one TIE would remain operational. 13 hull damage and 9 system strain would be sufficient to eliminate the whole group; so would 7 hull damage and 17 system strain. (In effect, this rule assumes that system strain is inflicted on the most undamaged ship in the group.)
--Whenever system strain is inflicted on the group in a way where it would make sense for every ship to be strained (eg, involuntary strain from maneuvering through "rough space terrain" or something) multiply the strain by the number of ships in the group. (This is the rule I'm least sure of...)
Thoughts?